Remove all trailing spaces
No real changes, just clean up sources by removing trailing spaces from all the non-generated files. This should hopefully avoid future commits mixing significant changes with insignificant whitespace ones.
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@@ -172,7 +172,7 @@ public:
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class (either wxNativePixelData for RGB bitmaps or wxAlphaPixelData
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for bitmaps with an additionally alpha channel).
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Note that many wxBitmap functions take a @e type parameter, which is a
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Note that many wxBitmap functions take a @e type parameter, which is a
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value of the ::wxBitmapType enumeration.
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The validity of those values depends however on the platform where your program
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is running and from the wxWidgets configuration.
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@@ -183,9 +183,9 @@ public:
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- wxX11 supports XPM files, XPM data, XBM data;
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In addition, wxBitmap can load and save all formats that wxImage can; see wxImage
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for more info. Of course, you must have loaded the wxImage handlers
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for more info. Of course, you must have loaded the wxImage handlers
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(see ::wxInitAllImageHandlers() and wxImage::AddHandler).
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Note that all available wxBitmapHandlers for a given wxWidgets port are
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Note that all available wxBitmapHandlers for a given wxWidgets port are
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automatically loaded at startup so you won't need to use wxBitmap::AddHandler.
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More on the difference between wxImage and wxBitmap: wxImage is just a
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@@ -386,12 +386,12 @@ public:
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@param handler
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A new bitmap format handler object. There is usually only one instance
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of a given handler class in an application session.
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Note that unlike wxImage::AddHandler, there's no documented list of
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the wxBitmapHandlers available in wxWidgets.
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This is because they are platform-specific and most important, they are
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This is because they are platform-specific and most important, they are
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all automatically loaded at startup.
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If you want to be sure that wxBitmap can load a certain type of image,
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you'd better use wxImage::AddHandler.
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