Remove all trailing spaces

No real changes, just clean up sources by removing trailing spaces from
all the non-generated files.

This should hopefully avoid future commits mixing significant changes
with insignificant whitespace ones.
This commit is contained in:
Vadim Zeitlin
2019-01-30 17:28:08 +01:00
parent ae94f4da9c
commit 8fbca5cb70
320 changed files with 1611 additions and 1611 deletions

View File

@@ -172,7 +172,7 @@ public:
class (either wxNativePixelData for RGB bitmaps or wxAlphaPixelData
for bitmaps with an additionally alpha channel).
Note that many wxBitmap functions take a @e type parameter, which is a
Note that many wxBitmap functions take a @e type parameter, which is a
value of the ::wxBitmapType enumeration.
The validity of those values depends however on the platform where your program
is running and from the wxWidgets configuration.
@@ -183,9 +183,9 @@ public:
- wxX11 supports XPM files, XPM data, XBM data;
In addition, wxBitmap can load and save all formats that wxImage can; see wxImage
for more info. Of course, you must have loaded the wxImage handlers
for more info. Of course, you must have loaded the wxImage handlers
(see ::wxInitAllImageHandlers() and wxImage::AddHandler).
Note that all available wxBitmapHandlers for a given wxWidgets port are
Note that all available wxBitmapHandlers for a given wxWidgets port are
automatically loaded at startup so you won't need to use wxBitmap::AddHandler.
More on the difference between wxImage and wxBitmap: wxImage is just a
@@ -386,12 +386,12 @@ public:
@param handler
A new bitmap format handler object. There is usually only one instance
of a given handler class in an application session.
Note that unlike wxImage::AddHandler, there's no documented list of
the wxBitmapHandlers available in wxWidgets.
This is because they are platform-specific and most important, they are
This is because they are platform-specific and most important, they are
all automatically loaded at startup.
If you want to be sure that wxBitmap can load a certain type of image,
you'd better use wxImage::AddHandler.