Remove all trailing spaces
No real changes, just clean up sources by removing trailing spaces from all the non-generated files. This should hopefully avoid future commits mixing significant changes with insignificant whitespace ones.
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@@ -107,7 +107,7 @@ public:
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// Constructor for generalised creation from data
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wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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// creates an bitmap from the native image format
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wxBitmap(CGImageRef image, double scale = 1.0);
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wxBitmap(WXImage image);
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@@ -115,7 +115,7 @@ public:
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// Create a bitmap compatible with the given DC
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wxBitmap(int width, int height, const wxDC& dc);
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); }
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wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); }
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@@ -141,13 +141,13 @@ public:
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bool Create( CGImageRef image, double scale = 1.0 );
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bool Create( WXImage image );
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bool Create( CGContextRef bitmapcontext);
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// Create a bitmap compatible with the given DC, inheriting its magnification factor
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bool Create(int width, int height, const wxDC& dc);
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// Create a bitmap with a scale factor, width and height are multiplied with that factor
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bool CreateScaled(int logwidth, int logheight, int depth, double logicalScale);
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// virtual bool Create( WXHICON icon) ;
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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