Fixes for 16-bit compilation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4166 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -178,8 +178,8 @@ if necessary) that the project settings, especially the list of defined
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symbols, struct packing, etc. are exactly the same for all items in
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the project. After this, delete everything (including PCH) and recompile.
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Visual C++ 1.5 compilation
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--------------------------
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Visual C++ 1.5 compilation (16-bit)
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-----------------------------------
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1. Make sure your WXWIN variable is set, and uses the FAT (short
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name) form.
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@@ -215,7 +215,11 @@ Note (1): the wxWindows library and (some) samples compile in 16-bit mode
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using makefile.bcc, but at present the wxWindows resource system is switched
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off in this mode. See issues.txt for details.
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Note (2): the wxWindows makefiles assume byte structure alignment. Please
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Note (2): unfortunately most samples won't link in 16-bit mode,
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because the automatic data segment exceeds 64K. The minimal
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sample links and runs, however.
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Note (3): the wxWindows makefiles assume byte structure alignment. Please
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make sure that your own project or makefile settings use the
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same alignment, or you could experience mysterious crashes. To
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change the alignment, add a suitable option to the $(CFG) target code
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@@ -274,11 +278,12 @@ Metrowerks CodeWarrior compilation
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Further project files for samples will be available in due
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course.
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NOTES:
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You need CodeWarrior Pro 4 plus the patches to 4.1 from the
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Note (1): you need CodeWarrior Pro 4 plus the patches to 4.1 from the
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Metrowerks Web site.
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Note (2): unfortunately these files are not yet up-to-date for the
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current release.
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Symantec C++ compilation
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------------------------
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