Demo updates for new wx namespace, from Jeff Grimmett

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
2003-12-09 01:23:28 +00:00
parent a61d40115f
commit 8fa876ca9e
147 changed files with 7313 additions and 5154 deletions

View File

@@ -1,37 +1,41 @@
# 11/20/2003 - Jeff Grimmett (grimmtooth@softhome.net)
#
# o Updated for wx namespace
#
from wxPython.wx import *
import wx
#----------------------------------------------------------------------
logicList = [
('wxAND', wxAND),
('wxAND_INVERT', wxAND_INVERT),
('wxAND_REVERSE', wxAND_REVERSE),
('wxCLEAR', wxCLEAR),
('wxCOPY', wxCOPY),
('wxEQUIV', wxEQUIV),
('wxINVERT', wxINVERT),
('wxNAND', wxNAND),
('wx.AND', wx.AND),
('wx.AND_INVERT', wx.AND_INVERT),
('wx.AND_REVERSE', wx.AND_REVERSE),
('wx.CLEAR', wx.CLEAR),
('wx.COPY', wx.COPY),
('wx.EQUIV', wx.EQUIV),
('wx.INVERT', wx.INVERT),
('wx.NAND', wx.NAND),
# this one causes an assert on wxGTK, and doesn't seem to
# do much on MSW anyway, so I'll just take it out....
#('wxNOR', wxNOR),
('wxNO_OP', wxNO_OP),
('wxOR', wxOR),
('wxOR_INVERT', wxOR_INVERT),
('wxOR_REVERSE', wxOR_REVERSE),
('wxSET', wxSET),
('wxSRC_INVERT', wxSRC_INVERT),
('wxXOR', wxXOR),
('wx.NO_OP', wx.NO_OP),
('wx.OR', wx.OR),
('wx.OR_INVERT', wx.OR_INVERT),
('wx.OR_REVERSE', wx.OR_REVERSE),
('wx.SET', wx.SET),
('wx.SRC_INVERT', wx.SRC_INVERT),
('wx.XOR', wx.XOR),
]
import images
class TestMaskWindow(wxScrolledWindow):
class TestMaskWindow(wx.ScrolledWindow):
def __init__(self, parent):
wxScrolledWindow.__init__(self, parent, -1)
self.SetBackgroundColour(wxColour(0,128,0))
wx.ScrolledWindow.__init__(self, parent, -1)
self.SetBackgroundColour(wx.Colour(0,128,0))
# A reference bitmap that we won't mask
self.bmp_nomask = images.getTestStar2Bitmap()
@@ -40,8 +44,8 @@ class TestMaskWindow(wxScrolledWindow):
self.bmp_withmask = images.getTestStar2Bitmap()
# this mask comes from a monochrome bitmap
self.bmp_themask = wxBitmapFromImage(images.getTestMaskImage(), 1)
mask = wxMask(self.bmp_themask)
self.bmp_themask = wx.BitmapFromImage(images.getTestMaskImage(), 1)
mask = wx.Mask(self.bmp_themask)
# set the mask on our bitmap
self.bmp_withmask.SetMask(mask)
@@ -49,21 +53,21 @@ class TestMaskWindow(wxScrolledWindow):
# Now we'll create a mask in a bit of an easier way, by picking a
# colour in the image that is to be the transparent colour.
self.bmp_withcolourmask = images.getTestStar2Bitmap()
mask = wxMaskColour(self.bmp_withcolourmask, wxWHITE)
mask = wx.MaskColour(self.bmp_withcolourmask, wx.WHITE)
self.bmp_withcolourmask.SetMask(mask)
self.SetScrollbars(20, 20, 700/20, 460/20)
EVT_PAINT(self, self.OnPaint)
self.Bind(wx.EVT_PAINT, self.OnPaint)
def OnPaint (self, e):
dc = wxPaintDC(self)
dc = wx.PaintDC(self)
self.PrepareDC(dc)
dc.SetTextForeground(wxWHITE)
dc.SetTextForeground(wx.WHITE)
# make an interesting background...
dc.SetPen(wxMEDIUM_GREY_PEN)
dc.SetPen(wx.MEDIUM_GREY_PEN)
for i in range(100):
dc.DrawLine((0,i*10), (i*10,0))
@@ -80,8 +84,9 @@ class TestMaskWindow(wxScrolledWindow):
cx,cy = self.bmp_themask.GetWidth(), self.bmp_themask.GetHeight()
# draw array of assorted blit operations
mdc = wxMemoryDC()
mdc = wx.MemoryDC()
i = 0
for text, code in logicList:
x,y = 120+150*(i%4), 20+100*(i/4)
dc.DrawText(text, (x, y-20))
@@ -92,11 +97,11 @@ class TestMaskWindow(wxScrolledWindow):
# On wxGTK there needs to be a panel under wxScrolledWindows if they are
# going to be in a wxNotebook...
class TestPanel(wxPanel):
class TestPanel(wx.Panel):
def __init__(self, parent, ID):
wxPanel.__init__(self, parent, ID)
wx.Panel.__init__(self, parent, ID)
self.win = TestMaskWindow(self)
EVT_SIZE(self, self.OnSize)
self.Bind(wx.EVT_SIZE, self.OnSize)
def OnSize(self, evt):
self.win.SetSize(evt.GetSize())
@@ -111,8 +116,14 @@ def runTest(frame, nb, log):
#----------------------------------------------------------------------
overview = """\
This class encapsulates a monochrome mask bitmap, where the masked area is black
and the unmasked area is white. When associated with a bitmap and drawn in a device
context, the unmasked area of the bitmap will be drawn, and the masked area will
not be drawn.
This example shows not only how to create a Mask, but the effects of the Device
Context (dc) <code>Blit()</code> method's logic codes.
"""