Remove code not doing anything from wxUIActionSimulator::Char().

The changes of r69762 and r69960 cancelled each other out, leaving a long
switch statement which didn't do absolutely anything -- and doesn't seem to be
needed at all, so drop it.

See #13671.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78494 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2015-02-15 00:01:54 +00:00
parent 738e8ff287
commit 8f9b3ac8be

View File

@@ -89,51 +89,6 @@ void wxUIActionSimulator::SimulateModifiers(int modifiers, bool isDown)
bool wxUIActionSimulator::Char(int keycode, int modifiers)
{
switch(keycode)
{
case '0':
keycode = '0';
break;
case '1':
keycode = '1';
break;
case '2':
keycode = '2';
break;
case '3':
keycode = '3';
break;
case '4':
keycode = '4';
break;
case '5':
keycode = '5';
break;
case '6':
keycode = '6';
break;
case '7':
keycode = '7';
break;
case '8':
keycode = '8';
break;
case '9':
keycode = '9';
break;
case '+':
keycode = '+';
break;
case '-':
keycode = '-';
break;
case '.':
keycode = '.';
break;
default:
break;
};
Key(keycode, modifiers, true);
Key(keycode, modifiers, false);