Fix Ok/IsOk() mess in wxGDIObject-derived classes; also added
wxGDIObject::Create/CloneGDIRefData() and implemented them for (almost) all ports git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -47,7 +47,7 @@ public:
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// Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
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wxMask(const wxBitmap& bitmap);
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// implementation helper only : construct a mask from a 32 bit memory buffer
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wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
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@@ -61,10 +61,10 @@ public:
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void Init() ;
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// a 8 bit depth mask
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// a 8 bit depth mask
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void* GetRawAccess() const;
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int GetBytesPerRow() const { return m_bytesPerRow ; }
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// renders/updates native representation when necessary
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// renders/updates native representation when necessary
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void RealizeNative() ;
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WXHBITMAP GetHBITMAP() const ;
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@@ -134,8 +134,6 @@ public:
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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bool Ok() const { return IsOk(); }
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bool IsOk() const;
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int GetWidth() const;
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int GetHeight() const;
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int GetDepth() const;
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@@ -163,7 +161,7 @@ public:
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bool HasAlpha() const;
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void UseAlpha();
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// returns the 'native' implementation, a GWorldPtr for the content and one for the mask
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// returns the 'native' implementation, a GWorldPtr for the content and one for the mask
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WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
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// returns a CGImageRef which must released after usage with CGImageRelease
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@@ -181,9 +179,8 @@ public:
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void EndRawAccess() ;
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protected:
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// ref counting code
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virtual wxObjectRefData *CreateRefData() const;
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virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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};
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#endif
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// _WX_BITMAP_H_
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#endif // _WX_BITMAP_H_
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