Fix Ok/IsOk() mess in wxGDIObject-derived classes; also added

wxGDIObject::Create/CloneGDIRefData() and implemented them for (almost) all
ports


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-12-15 17:54:20 +00:00
parent d6906a06a2
commit 8f884a0dcc
161 changed files with 1244 additions and 1139 deletions

View File

@@ -26,11 +26,8 @@ public:
wxBrush( const wxBitmap &stippleBitmap );
virtual ~wxBrush();
bool Ok() const { return IsOk(); }
bool IsOk() const { return m_refData != NULL; }
bool operator == ( const wxBrush& brush ) const;
bool operator != (const wxBrush& brush) const { return !(*this == brush); }
bool operator==(const wxBrush& brush) const;
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
virtual int GetStyle() const;
wxColour &GetColour() const;
@@ -42,9 +39,8 @@ public:
void SetStipple( const wxBitmap& stipple );
protected:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
virtual wxGDIRefData *CreateGDIRefData() const;
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
DECLARE_DYNAMIC_CLASS(wxBrush)
};