Fix Ok/IsOk() mess in wxGDIObject-derived classes; also added

wxGDIObject::Create/CloneGDIRefData() and implemented them for (almost) all
ports


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-12-15 17:54:20 +00:00
parent d6906a06a2
commit 8f884a0dcc
161 changed files with 1244 additions and 1139 deletions

View File

@@ -66,14 +66,12 @@ public:
wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
#endif // wxUSE_IMAGE
virtual ~wxBitmap();
bool Ok() const { return IsOk(); }
bool IsOk() const;
bool Create(int width, int height, int depth = -1);
int GetHeight() const;
int GetWidth() const;
int GetDepth() const;
virtual int GetHeight() const;
virtual int GetWidth() const;
virtual int GetDepth() const;
#if wxUSE_IMAGE
wxImage ConvertToImage() const;
@@ -127,8 +125,8 @@ protected:
bool CreateFromImage(const wxImage& image, int depth);
#endif // wxUSE_IMAGE
virtual wxObjectRefData* CreateRefData() const;
virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
virtual wxGDIRefData* CreateGDIRefData() const;
virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* data) const;
private:
#if wxUSE_IMAGE