Fix Ok/IsOk() mess in wxGDIObject-derived classes; also added

wxGDIObject::Create/CloneGDIRefData() and implemented them for (almost) all
ports


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50727 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2007-12-15 17:54:20 +00:00
parent d6906a06a2
commit 8f884a0dcc
161 changed files with 1244 additions and 1139 deletions

View File

@@ -92,9 +92,6 @@ public:
// accessors
// ---------
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const = 0;
virtual ChannelType Red() const = 0;
virtual ChannelType Green() const = 0;
virtual ChannelType Blue() const = 0;
@@ -119,6 +116,23 @@ protected:
InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a) = 0;
virtual bool FromString(const wxString& s);
// wxColour doesn't use reference counted data (at least not in all ports)
// so provide stubs for the functions which need to be defined if we do use
// them
virtual wxGDIRefData *CreateGDIRefData() const
{
wxFAIL_MSG( "must be overridden if used" );
return NULL;
}
virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *WXUNUSED(data)) const
{
wxFAIL_MSG( "must be overridden if used" );
return NULL;
}
};