image handlers moved to separate headers (imagbmp.h etc.) This change is backward compatible (all hdrs #included in image.h) and reduces executable size under GCC
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4979 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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49
include/wx/imagpnm.h
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49
include/wx/imagpnm.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: imagpnm.h
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// Purpose: wxImage PNM handler
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// Author: Sylvain Bougnoux
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// RCS-ID: $Id$
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// Copyright: (c) Sylvain Bougnoux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_IMAGPNM_H_
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#define _WX_IMAGPNM_H_
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#ifdef __GNUG__
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#pragma interface "imagpnm.h"
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#endif
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#include "wx/image.h"
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//-----------------------------------------------------------------------------
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// wxPNMHandler
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//-----------------------------------------------------------------------------
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#if wxUSE_PNM
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class WXDLLEXPORT wxPNMHandler : public wxImageHandler
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{
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DECLARE_DYNAMIC_CLASS(wxPNMHandler)
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public:
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inline wxPNMHandler()
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{
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m_name = "PNM file";
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m_extension = "pnm";
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m_type = wxBITMAP_TYPE_PNM;
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m_mime = "image/pnm";
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};
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#if wxUSE_STREAMS
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virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
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virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
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virtual bool DoCanRead( wxInputStream& stream );
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#endif
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};
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#endif
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#endif
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// _WX_IMAGPNM_H_
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