1. wxInputHandler::Map() can return a sequence of actions, not only one

2. wxControl::PerformAction() takes a wxEvent parameter
3. wxGTK fix: send enter/leave events even when the mouse is captured
4. renamed "highlighted" state to "current"


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8140 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2000-08-19 19:26:27 +00:00
parent 4dc12a1a28
commit 8f2ea39e1d
12 changed files with 300 additions and 118 deletions

View File

@@ -151,7 +151,8 @@ void wxButton::Click()
Command(event);
}
bool wxButton::PerformAction(const wxControlAction& action)
bool wxButton::PerformAction(const wxControlAction& action,
const wxEvent& event)
{
bool wasPressed = IsPressed();
@@ -164,7 +165,7 @@ bool wxButton::PerformAction(const wxControlAction& action)
else if ( action == wxACTION_BUTTON_RELEASE )
Release();
else
return wxControl::PerformAction(action);
return wxControl::PerformAction(action, event);
return wasPressed != IsPressed();
}