1. wxInputHandler::Map() can return a sequence of actions, not only one
2. wxControl::PerformAction() takes a wxEvent parameter 3. wxGTK fix: send enter/leave events even when the mouse is captured 4. renamed "highlighted" state to "current" git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/wxUNIVERSAL@8140 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -73,7 +73,8 @@ public:
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protected:
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virtual wxInputHandler *CreateInputHandler() const;
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virtual bool PerformAction(const wxControlAction& action);
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virtual bool PerformAction(const wxControlAction& action,
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const wxEvent& event);
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virtual wxSize DoGetBestSize() const;
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virtual void DoDraw(wxControlRenderer *renderer);
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