Demonstrate simulating menu item selection in the uiaction sample

This just checks that pressing a key with "Alt" modifier can be used to open a
menu and that pressing the menu item letter then selects an item from it.
This commit is contained in:
Vadim Zeitlin
2016-05-23 02:44:00 +02:00
parent 594d916dcb
commit 8e76aab544

View File

@@ -2,9 +2,9 @@
// Name: uiaction.cpp
// Purpose: wxUIActionSimulator sample
// Author: Kevin Ollivier
// Modified by:
// Created: 04/01/98
// Copyright: (c) Kevin Ollivier, Steven Lamerton
// Copyright: (c) 2010 Kevin Ollivier, Steven Lamerton
// (c) 2016 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@@ -78,6 +78,7 @@ public:
MyFrame(const wxString& title);
void OnButtonPressed(wxCommandEvent& event);
void OnNew(wxCommandEvent& event);
void OnRunSimulation(wxCommandEvent& event);
void OnSimulateText(wxCommandEvent& event);
void OnExit(wxCommandEvent& WXUNUSED(event)) { Close(); }
@@ -91,6 +92,7 @@ private:
wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_BUTTON(wxID_ANY, MyFrame::OnButtonPressed)
EVT_MENU(wxID_NEW, MyFrame::OnNew)
EVT_MENU(RunSimulation, MyFrame::OnRunSimulation)
EVT_MENU(SimulateText, MyFrame::OnSimulateText)
EVT_MENU(wxID_EXIT, MyFrame::OnExit)
@@ -172,6 +174,11 @@ MyFrame::MyFrame(const wxString& title)
// event handlers
void MyFrame::OnNew(wxCommandEvent& WXUNUSED(event))
{
m_text->AppendText("\"New\" menu item was selected\n");
}
void MyFrame::OnRunSimulation(wxCommandEvent& WXUNUSED(event))
{
m_text->SetValue("=== Starting the simulation "
@@ -210,6 +217,11 @@ void MyFrame::OnRunSimulation(wxCommandEvent& WXUNUSED(event))
// Process the resulting text events
wxYield();
// Emulate opening a menu from keyboard.
sim.Char('F', wxMOD_ALT);
sim.Char('N');
wxYield();
m_text->AppendText(wxString::Format("\n=== Done in %ldms ===\n", sw.Time()));
}