move pending event processing back to wxApp (these methods were moved into wxEventLoopBase during YieldFor() refactoring - see #10320): we need to be able to queue events even when there's no event loop running (e.g. wxApp::OnInit)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59284 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Francesco Montorsi
2009-03-02 20:45:22 +00:00
parent 805c8d92b9
commit 8e40ed8535
8 changed files with 250 additions and 267 deletions

View File

@@ -277,14 +277,46 @@ public:
#endif // wxUSE_EXCEPTIONS
// pending events
// --------------
// IMPORTANT: all these methods conceptually belong to wxEventLoopBase
// but for many reasons we need to allow queuing of events
// even when there's no event loop (e.g. in wxApp::OnInit);
// this feature is used e.g. to queue events on secondary threads
// or in wxPython to use wx.CallAfter before the GUI is initialized
// process all events in the m_handlersWithPendingEvents list -- it is necessary
// to call this function to process posted events. This happens during each
// event loop iteration in GUI mode but if there is no main loop, it may be
// also called directly.
virtual void ProcessPendingEvents();
// check if there are pending events on global pending event list
bool HasPendingEvents() const;
// temporary suspends processing of the pending events
void SuspendProcessingOfPendingEvents();
// resume processing of the pending events previously stopped because of a
// call to SuspendProcessingOfPendingEvents()
void ResumeProcessingOfPendingEvents();
// called by ~wxEvtHandler to (eventually) remove the handler from the list of
// the handlers with pending events
void RemovePendingEventHandler(wxEvtHandler* toRemove);
// adds an event handler to the list of the handlers with pending events
void AppendPendingEventHandler(wxEvtHandler* toAppend);
// moves the event handler from the list of the handlers with pending events
//to the list of the handlers with _delayed_ pending events
void DelayPendingEventHandler(wxEvtHandler* toDelay);
// wxEventLoop redirections
// ------------------------
virtual void SuspendProcessingOfPendingEvents();
virtual void ResumeProcessingOfPendingEvents();
virtual void ProcessPendingEvents();
bool HasPendingEvents() const;
virtual bool Pending();
virtual bool Dispatch();
@@ -388,6 +420,18 @@ protected:
// been started yet or has already terminated)
wxEventLoopBase *m_mainLoop;
// the array of the handlers with pending events which needs to be processed
// inside ProcessPendingEvents()
wxEvtHandlerArray m_handlersWithPendingEvents;
// helper array used by ProcessPendingEvents()
wxEvtHandlerArray m_handlersWithPendingDelayedEvents;
#if wxUSE_THREADS
// this critical section protects both the lists above
wxCriticalSection m_handlersWithPendingEventsLocker;
#endif
friend class WXDLLIMPEXP_FWD_BASE wxEvtHandler;
// the application object is a singleton anyhow, there is no sense in