Added 2 extra macros to handle all the flavours of wxInt64 :(
Did a quick and dirty cut'n'paste to implement wxULongLong and provide wxUint64 on platforms without a suitable native type. Noted it's existance and inappropriate methods in the wxLongLong docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12790 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -96,8 +96,10 @@
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class WXDLLEXPORT wxLongLongWx;
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#if defined(__VISUALC__) && !defined(__WIN32__)
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#define wxLongLong wxLongLongWx
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#define wxULongLong wxULongLongWx
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#else
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typedef wxLongLongWx wxLongLong;
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typedef wxULongLongWx wxULongLong;
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#endif
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#else
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@@ -110,7 +112,9 @@
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#ifndef wxUSE_LONGLONG_WX
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#define wxUSE_LONGLONG_WX 0
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class WXDLLEXPORT wxLongLongNative;
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class WXDLLEXPORT wxULongLongNative;
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typedef wxLongLongNative wxLongLong;
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typedef wxULongLongNative wxULongLong;
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#endif
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// NB: if both wxUSE_LONGLONG_WX and NATIVE are defined, the user code should
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@@ -173,6 +177,11 @@ public:
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// convert to native long long
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wxLongLong_t GetValue() const { return m_ll; }
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// implicit conversion for times when we want a native type
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// or wxLongLong, NOT wxLongLongNative and without having
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// to ifdef user code for each use.
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operator wxLongLong_t() const { return m_ll; }
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// convert to long with range checking in the debug mode (only!)
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long ToLong() const
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{
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@@ -326,6 +335,193 @@ private:
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wxLongLong_t m_ll;
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};
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class WXDLLEXPORT wxULongLongNative
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{
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public:
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// ctors
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// default ctor initializes to 0
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wxULongLongNative() { m_ll = 0; }
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// from long long
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wxULongLongNative(unsigned wxLongLong_t ll) { m_ll = ll; }
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// from 2 longs
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wxULongLongNative(unsigned long hi, unsigned long lo)
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{
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// assign first to avoid precision loss!
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m_ll = ((unsigned wxLongLong_t) hi) << 32;
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m_ll |= (unsigned wxLongLong_t) lo;
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}
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// default copy ctor is ok
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// no dtor
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// assignment operators
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// from native 64 bit integer
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wxULongLongNative& operator=(unsigned wxLongLong_t ll)
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{ m_ll = ll; return *this; }
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// assignment operators from wxULongLongNative is ok
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// accessors
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// get high part
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unsigned long GetHi() const
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{ return (unsigned long)(m_ll >> 32); }
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// get low part
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unsigned long GetLo() const
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{ return (unsigned long)m_ll; }
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// convert to native ulong long
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unsigned wxLongLong_t GetValue() const { return m_ll; }
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// convert to ulong with range checking in the debug mode (only!)
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unsigned long ToULong() const
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{
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wxASSERT_MSG( (m_ll >= LONG_MIN) && (m_ll <= LONG_MAX),
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_T("wxULongLong to long conversion loss of precision") );
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return (unsigned long)m_ll;
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}
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// don't provide implicit conversion to unsigned wxLongLong_t or we
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// will have an ambiguity for all arithmetic operations
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//operator wxULongLong_t() const { return m_ll; }
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// operations
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// addition
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wxULongLongNative operator+(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll + ll.m_ll); }
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wxULongLongNative& operator+=(const wxULongLongNative& ll)
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{ m_ll += ll.m_ll; return *this; }
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wxULongLongNative operator+(const unsigned wxLongLong_t ll) const
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{ return wxULongLongNative(m_ll + ll); }
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wxULongLongNative& operator+=(const unsigned wxLongLong_t ll)
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{ m_ll += ll; return *this; }
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// pre increment
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wxULongLongNative& operator++()
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{ m_ll++; return *this; }
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// post increment
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wxULongLongNative& operator++(int)
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{ m_ll++; return *this; }
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// subtraction
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wxULongLongNative operator-(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll - ll.m_ll); }
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wxULongLongNative& operator-=(const wxULongLongNative& ll)
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{ m_ll -= ll.m_ll; return *this; }
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wxULongLongNative operator-(const unsigned wxLongLong_t ll) const
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{ return wxULongLongNative(m_ll - ll); }
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wxULongLongNative& operator-=(const unsigned wxLongLong_t ll)
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{ m_ll -= ll; return *this; }
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// pre decrement
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wxULongLongNative& operator--()
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{ m_ll--; return *this; }
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// post decrement
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wxULongLongNative& operator--(int)
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{ m_ll--; return *this; }
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// shifts
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// left shift
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wxULongLongNative operator<<(int shift) const
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{ return wxULongLongNative(m_ll << shift);; }
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wxULongLongNative& operator<<=(int shift)
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{ m_ll <<= shift; return *this; }
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// right shift
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wxULongLongNative operator>>(int shift) const
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{ return wxULongLongNative(m_ll >> shift);; }
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wxULongLongNative& operator>>=(int shift)
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{ m_ll >>= shift; return *this; }
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// bitwise operators
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wxULongLongNative operator&(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll & ll.m_ll); }
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wxULongLongNative& operator&=(const wxULongLongNative& ll)
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{ m_ll &= ll.m_ll; return *this; }
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wxULongLongNative operator|(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll | ll.m_ll); }
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wxULongLongNative& operator|=(const wxULongLongNative& ll)
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{ m_ll |= ll.m_ll; return *this; }
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wxULongLongNative operator^(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll ^ ll.m_ll); }
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wxULongLongNative& operator^=(const wxULongLongNative& ll)
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{ m_ll ^= ll.m_ll; return *this; }
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// multiplication/division
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wxULongLongNative operator*(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll * ll.m_ll); }
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wxULongLongNative operator*(unsigned long l) const
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{ return wxULongLongNative(m_ll * l); }
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wxULongLongNative& operator*=(const wxULongLongNative& ll)
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{ m_ll *= ll.m_ll; return *this; }
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wxULongLongNative& operator*=(unsigned long l)
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{ m_ll *= l; return *this; }
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wxULongLongNative operator/(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll / ll.m_ll); }
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wxULongLongNative operator/(unsigned long l) const
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{ return wxULongLongNative(m_ll / l); }
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wxULongLongNative& operator/=(const wxULongLongNative& ll)
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{ m_ll /= ll.m_ll; return *this; }
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wxULongLongNative& operator/=(unsigned long l)
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{ m_ll /= l; return *this; }
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wxULongLongNative operator%(const wxULongLongNative& ll) const
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{ return wxULongLongNative(m_ll % ll.m_ll); }
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wxULongLongNative operator%(unsigned long l) const
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{ return wxULongLongNative(m_ll % l); }
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// comparison
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bool operator==(const wxULongLongNative& ll) const
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{ return m_ll == ll.m_ll; }
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bool operator==(unsigned long l) const
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{ return m_ll == l; }
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bool operator!=(const wxULongLongNative& ll) const
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{ return m_ll != ll.m_ll; }
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bool operator!=(unsigned long l) const
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{ return m_ll != l; }
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bool operator<(const wxULongLongNative& ll) const
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{ return m_ll < ll.m_ll; }
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bool operator<(unsigned long l) const
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{ return m_ll < l; }
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bool operator>(const wxULongLongNative& ll) const
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{ return m_ll > ll.m_ll; }
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bool operator>(unsigned long l) const
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{ return m_ll > l; }
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bool operator<=(const wxULongLongNative& ll) const
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{ return m_ll <= ll.m_ll; }
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bool operator<=(unsigned long l) const
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{ return m_ll <= l; }
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bool operator>=(const wxULongLongNative& ll) const
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{ return m_ll >= ll.m_ll; }
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bool operator>=(unsigned long l) const
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{ return m_ll >= l; }
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// miscellaneous
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// return the string representation of this number
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wxString ToString() const;
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// conversion to byte array: returns a pointer to static buffer!
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void *asArray() const;
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#if wxUSE_STD_IOSTREAM
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// input/output
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friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongNative&);
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#endif
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private:
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unsigned wxLongLong_t m_ll;
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};
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#endif // wxUSE_LONGLONG_NATIVE
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#if wxUSE_LONGLONG_WX
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@@ -526,6 +722,180 @@ private:
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#endif // wxLONGLONG_TEST_MODE
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};
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class WXDLLEXPORT wxULongLongWx
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{
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public:
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// ctors
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// default ctor initializes to 0
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wxULongLongWx()
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{
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m_lo = m_hi = 0;
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#ifdef wxLONGLONG_TEST_MODE
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m_ll = 0;
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Check();
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#endif // wxLONGLONG_TEST_MODE
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}
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// from ulong
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wxULongLongWx(unsigned long l) { *this = l; }
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// from 2 ulongs
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wxULongLongWx(unsigned long hi, unsigned long lo)
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{
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m_hi = hi;
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m_lo = lo;
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#ifdef wxLONGLONG_TEST_MODE
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m_ll = hi;
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m_ll <<= 32;
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m_ll |= lo;
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Check();
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#endif // wxLONGLONG_TEST_MODE
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}
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// default copy ctor is ok in both cases
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// no dtor
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// assignment operators
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// from long
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wxULongLongWx& operator=(unsigned long l)
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{
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m_lo = l;
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m_hi = 0;
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#ifdef wxLONGLONG_TEST_MODE
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m_ll = l;
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Check();
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#endif // wxLONGLONG_TEST_MODE
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return *this;
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}
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// can't have assignment operator from 2 longs
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// accessors
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// get high part
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unsigned long GetHi() const { return m_hi; }
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// get low part
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unsigned long GetLo() const { return m_lo; }
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// convert to long with range checking in the debug mode (only!)
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unsigned long ToULong() const
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{
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wxASSERT_MSG( (m_hi == 0l),
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_T("wxULongLong to long conversion loss of precision") );
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return (unsigned long)m_lo;
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}
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// operations
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// addition
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wxULongLongWx operator+(const wxULongLongWx& ll) const;
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wxULongLongWx& operator+=(const wxULongLongWx& ll);
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wxULongLongWx operator+(unsigned long l) const;
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wxULongLongWx& operator+=(unsigned long l);
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// pre increment operator
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wxULongLongWx& operator++();
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// post increment operator
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wxULongLongWx& operator++(int) { return ++(*this); }
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// subraction
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wxULongLongWx operator-(const wxULongLongWx& ll) const;
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wxULongLongWx& operator-=(const wxULongLongWx& ll);
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// pre decrement operator
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wxULongLongWx& operator--();
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// post decrement operator
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wxULongLongWx& operator--(int) { return --(*this); }
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// shifts
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// left shift
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wxULongLongWx operator<<(int shift) const;
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wxULongLongWx& operator<<=(int shift);
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// right shift
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wxULongLongWx operator>>(int shift) const;
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wxULongLongWx& operator>>=(int shift);
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// bitwise operators
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wxULongLongWx operator&(const wxULongLongWx& ll) const;
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wxULongLongWx& operator&=(const wxULongLongWx& ll);
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wxULongLongWx operator|(const wxULongLongWx& ll) const;
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wxULongLongWx& operator|=(const wxULongLongWx& ll);
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wxULongLongWx operator^(const wxULongLongWx& ll) const;
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wxULongLongWx& operator^=(const wxULongLongWx& ll);
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wxULongLongWx operator~() const;
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// comparison
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bool operator==(const wxULongLongWx& ll) const
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{ return m_lo == ll.m_lo && m_hi == ll.m_hi; }
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bool operator!=(const wxULongLongWx& ll) const
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{ return !(*this == ll); }
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bool operator<(const wxULongLongWx& ll) const;
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bool operator>(const wxULongLongWx& ll) const;
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bool operator<=(const wxULongLongWx& ll) const
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{ return *this < ll || *this == ll; }
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bool operator>=(const wxULongLongWx& ll) const
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{ return *this > ll || *this == ll; }
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bool operator<(unsigned long l) const { return *this < wxULongLongWx(l); }
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bool operator>(unsigned long l) const { return *this > wxULongLongWx(l); }
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bool operator==(unsigned long l) const
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{
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return (m_hi == 0 && m_lo == (unsigned long)l);
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}
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bool operator<=(unsigned long l) const { return *this < l || *this == l; }
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bool operator>=(unsigned long l) const { return *this > l || *this == l; }
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// multiplication
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wxULongLongWx operator*(const wxULongLongWx& ll) const;
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wxULongLongWx& operator*=(const wxULongLongWx& ll);
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// division
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wxULongLongWx operator/(const wxULongLongWx& ll) const;
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wxULongLongWx& operator/=(const wxULongLongWx& ll);
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wxULongLongWx operator%(const wxULongLongWx& ll) const;
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void Divide(const wxULongLongWx& divisor,
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wxULongLongWx& quotient,
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wxULongLongWx& remainder) const;
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// input/output
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// return the string representation of this number
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wxString ToString() const;
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void *asArray() const;
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#if wxUSE_STD_IOSTREAM
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friend wxSTD ostream& operator<<(wxSTD ostream&, const wxULongLongWx&);
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#endif // wxUSE_STD_IOSTREAM
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private:
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// long is at least 32 bits, so represent our 64bit number as 2 longs
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unsigned long m_hi
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unsigned long m_lo;
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#ifdef wxLONGLONG_TEST_MODE
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void Check()
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{
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wxASSERT( (m_ll >> 32) == m_hi && (unsigned long)m_ll == m_lo );
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}
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unsigned wxLongLong_t m_ll;
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#endif // wxLONGLONG_TEST_MODE
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};
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#endif // wxUSE_LONGLONG_WX
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// ----------------------------------------------------------------------------
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@@ -542,4 +912,14 @@ inline bool operator!=(long l, const wxLongLong& ll) { return ll > l; }
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inline wxLongLong operator+(long l, const wxLongLong& ll) { return ll + l; }
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inline wxLongLong operator-(long l, const wxLongLong& ll) { return ll - l; }
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inline bool operator<(unsigned long l, const wxULongLong& ll) { return ll > l; }
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inline bool operator>(unsigned long l, const wxULongLong& ll) { return ll > l; }
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inline bool operator<=(unsigned long l, const wxULongLong& ll) { return ll > l; }
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inline bool operator>=(unsigned long l, const wxULongLong& ll) { return ll > l; }
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inline bool operator==(unsigned long l, const wxULongLong& ll) { return ll > l; }
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inline bool operator!=(unsigned long l, const wxULongLong& ll) { return ll > l; }
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inline wxULongLong operator+(unsigned long l, const wxULongLong& ll) { return ll + l; }
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inline wxULongLong operator-(unsigned long l, const wxULongLong& ll) { return ll - l; }
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#endif // _WX_LONGLONG_H
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