Add wxUSE_WINSOCK2 wxMSW option to include winsock2.h
Including <winsock.h> and <winsock2.h> is incompatible and if the application wants to use the latter, it may be convenient to define wxUSE_WINSOCK2 when building wxWidgets instead of having to work around winsock.h implicit inclusion from include/wx/msw/wrapwin.h. Closes https://github.com/wxWidgets/wxWidgets/pull/1122
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@@ -28,9 +28,10 @@
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#endif // NOMINMAX
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// For IPv6 support, we must include winsock2.h before winsock.h, and
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// windows.h include winsock.h so do it before including it
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#if wxUSE_IPV6
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// When the application wants to use <winsock2.h> (this is required for IPv6
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// support, for example), we must include it before winsock.h, and as windows.h
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// includes winsock.h, we have to do it before including it.
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#if wxUSE_WINSOCK2
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#include <winsock2.h>
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#endif
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