fixup {/'s with last commit

merge pre tag change from wxWebSite


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30917 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ryan Norton
2004-12-09 15:10:07 +00:00
parent 966a4a52b6
commit 8d7ea2312e

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@@ -45,7 +45,7 @@ See also <a href="faq.htm">top-level FAQ page</a>.
<li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li> <li><a href="#shortcutproblem">Why are menu hotkeys or shortcuts not working in my application?</a></li>
<li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li> <li><a href="#regconfig">Why can I not write to the HKLM part of the registry with wxRegConfig?</a></li>
<li><a href="#access">Is MS Active Accessibility supported?</a></li> <li><a href="#access">Is MS Active Accessibility supported?</a></li>
<li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></li> <li><a href="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></li>
<li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li> <li><a href="#crtmismatch">Visual C++ gives errors about multiply defined symbols, what can I do?</a></li>
<li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li> <li><a href="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></li>
<li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li> <li><a href="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></li>
@@ -504,7 +504,7 @@ for the current status.
<P> <P>
<h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files{/a></h3> <h3><a name="#dspfmt">Why does Visual C++ complain about corrupted project files?</a></h3>
If you have downloaded the wxWidgets sources from the cvs using a Unix cvs If you have downloaded the wxWidgets sources from the cvs using a Unix cvs
client or downloaded a daily snapshot in <tt>.tar.gz</tt> format, it is likely client or downloaded a daily snapshot in <tt>.tar.gz</tt> format, it is likely
@@ -543,11 +543,11 @@ slightly smaller and faster.
But the most important thing is to use the <strong>same</strong> CRT setting for But the most important thing is to use the <strong>same</strong> CRT setting for
all components of your project. all components of your project.
<h3><a name="#directx">Why do I get compilation erros when using wxWidgets with DirectShow?</a></h3> <h3><a name="#directx">Why do I get compilation errors when using wxWidgets with DirectShow?</a></h3>
If you get errors when including Microsoft DirectShow or DirectDraw headers, If you get errors when including Microsoft DirectShow or DirectDraw headers,
the following message from Peter Whaite could help: the following message from Peter Whaite could help:
<blockquote> <blockquote><pre>
&gt; This causes compilation errors within DirectShow: &gt; This causes compilation errors within DirectShow:
&gt; &gt;
&gt; wxutil.h(125) : error C2065: &#39;EXECUTE_ASSERT&#39; : undeclared identifier &gt; wxutil.h(125) : error C2065: &#39;EXECUTE_ASSERT&#39; : undeclared identifier
@@ -559,8 +559,7 @@ DXSDK/Samples/C++/DirectShow/BaseClasses/wxdebug.h. So if __WXDEBUG__
is defined, then wxdebug.h doesn&#39;t get included, and the assert macros is defined, then wxdebug.h doesn&#39;t get included, and the assert macros
don&#39;t get defined. You have to #undef __WXDEBUG__ before including the don&#39;t get defined. You have to #undef __WXDEBUG__ before including the
directshow baseclass&#39;s &lt;streams.h&gt;. directshow baseclass&#39;s &lt;streams.h&gt;.
</blockquote> </pre></blockquote>
<h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3> <h3><a name="#handlewm">How do I handle Windows messages in my wxWidgets program?</a></h3>