Added a constructor that allows creation of independent wxControl
(for more easily creating custom controls) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5085 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -18,6 +18,8 @@
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#include "wx/dynarray.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
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// General item class
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class WXDLLEXPORT wxControl : public wxControlBase
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{
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@@ -25,7 +27,26 @@ class WXDLLEXPORT wxControl : public wxControlBase
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public:
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wxControl();
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virtual ~wxControl();
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wxControl(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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#if wxUSE_VALIDATORS
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const wxValidator& validator = wxDefaultValidator,
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#endif
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const wxString& name = wxControlNameStr)
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{
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Create(parent, id, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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#if wxUSE_VALIDATORS
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const wxValidator& validator = wxDefaultValidator,
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#endif
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const wxString& name = wxControlNameStr);
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virtual ~wxControl();
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// Simulates an event
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virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
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