Added a constructor that allows creation of independent wxControl

(for more easily creating custom controls)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5085 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn
1999-12-23 19:23:13 +00:00
parent 17bec151f9
commit 8d772832a0
9 changed files with 99 additions and 5 deletions

View File

@@ -18,6 +18,8 @@
#include "wx/dynarray.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
// General item class
class WXDLLEXPORT wxControl : public wxControlBase
{
@@ -25,7 +27,26 @@ class WXDLLEXPORT wxControl : public wxControlBase
public:
wxControl();
virtual ~wxControl();
wxControl(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
#if wxUSE_VALIDATORS
const wxValidator& validator = wxDefaultValidator,
#endif
const wxString& name = wxControlNameStr)
{
Create(parent, id, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
#if wxUSE_VALIDATORS
const wxValidator& validator = wxDefaultValidator,
#endif
const wxString& name = wxControlNameStr);
virtual ~wxControl();
// Simulates an event
virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }