Finished review of Application Initialization and Termination category of functions and macros.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52601 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -608,14 +608,6 @@ public:
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// Global functions/macros
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// Global functions/macros
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// ============================================================================
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// ============================================================================
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/**
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The global pointer to the singleton wxApp object.
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@see wxApp::GetInstance()
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*/
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wxApp *wxTheApp;
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/** @ingroup group_funcmacro_rtti */
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/** @ingroup group_funcmacro_rtti */
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//@{
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//@{
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@@ -656,41 +648,49 @@ wxApp *wxTheApp;
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/**
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The global pointer to the singleton wxApp object.
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@see wxApp::GetInstance()
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*/
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wxApp *wxTheApp;
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/** @ingroup group_funcmacro_appinitterm */
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/** @ingroup group_funcmacro_appinitterm */
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//@{
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//@{
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/**
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/**
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This function doesn't exist in wxWidgets but it is created by using
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This function doesn't exist in wxWidgets but it is created by using the
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the IMPLEMENT_APP() macro.
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IMPLEMENT_APP() macro.
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Thus, before using it anywhere but in the same module where this macro is
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Thus, before using it anywhere but in the same module where this macro is
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used, you must make it available using DECLARE_APP().
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used, you must make it available using DECLARE_APP().
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The advantage of using this function compared to directly using the global
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The advantage of using this function compared to directly using the global
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wxTheApp pointer is that the latter is of type wxApp* and so wouldn't
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::wxTheApp pointer is that the latter is of type wxApp* and so wouldn't
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allow you to access the functions specific to your application class but not
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allow you to access the functions specific to your application class but
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present in wxApp while wxGetApp() returns the object of the right type.
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not present in wxApp while wxGetApp() returns the object of the right type.
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*/
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*/
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wxAppDerivedClass wxGetApp();
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wxAppDerivedClass& wxGetApp();
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/**
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/**
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If @a doIt is @true, the fatal exceptions (also known as general protection
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If @a doIt is @true, the fatal exceptions (also known as general protection
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faults under Windows or segmentation violations in the Unix world) will be
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faults under Windows or segmentation violations in the Unix world) will be
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caught and passed to wxApp::OnFatalException.
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caught and passed to wxApp::OnFatalException.
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By default, i.e. before this function is called, they will be handled in the
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By default, i.e. before this function is called, they will be handled in
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normal way which usually just means that the application will be terminated.
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the normal way which usually just means that the application will be
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Calling wxHandleFatalExceptions() with @a doIt equal to @false will restore
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terminated. Calling wxHandleFatalExceptions() with @a doIt equal to @false
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this default behaviour.
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will restore this default behaviour.
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Notice that this function is only available if @c wxUSE_ON_FATAL_EXCEPTION is 1
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Notice that this function is only available if @c wxUSE_ON_FATAL_EXCEPTION
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and under Windows platform this requires a compiler with support for SEH
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is 1 and under Windows platform this requires a compiler with support for
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(structured exception handling) which currently means only Microsoft Visual C++
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SEH (structured exception handling) which currently means only Microsoft
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or a recent Borland C++ version.
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Visual C++ or a recent Borland C++ version.
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*/
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*/
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bool wxHandleFatalExceptions(bool doIt = true);
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bool wxHandleFatalExceptions(bool doIt = true);
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/**
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/**
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This function is used in wxBase only and only if you don't create
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This function is used in wxBase only and only if you don't create
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wxApp object at all. In this case you must call it from your
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wxApp object at all. In this case you must call it from your
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@@ -711,6 +711,16 @@ bool wxInitialize();
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*/
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*/
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void wxUninitialize();
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void wxUninitialize();
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/**
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This function wakes up the (internal and platform dependent) idle system,
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i.e. it will force the system to send an idle event even if the system
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currently @e is idle and thus would not send any idle event until after
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some other event would get sent. This is also useful for sending events
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between two threads and is used by the corresponding functions
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wxPostEvent() and wxEvtHandler::AddPendingEvent().
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*/
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void wxWakeUpIdle();
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/**
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/**
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Calls wxApp::Yield.
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Calls wxApp::Yield.
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@@ -1467,6 +1467,9 @@ public:
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// Global functions/macros
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// Global functions/macros
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// ============================================================================
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// ============================================================================
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/** @ingroup group_funcmacro_appinitterm */
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//@{
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/**
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/**
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Initializes all available image handlers. For a list of available handlers,
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Initializes all available image handlers. For a list of available handlers,
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see wxImage.
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see wxImage.
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@@ -1475,3 +1478,5 @@ public:
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*/
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*/
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void wxInitAllImageHandlers();
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void wxInitAllImageHandlers();
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//@}
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@@ -6,22 +6,42 @@
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// Licence: wxWindows license
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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/** @ingroup group_funcmacro_appinitterm */
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//@{
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/**
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This function can be used to perform the initialization of wxWidgets if you
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can't use the default initialization code for any reason.
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If the function returns true, the initialization was successful and the
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global wxApp object ::wxTheApp has been created. Moreover, wxEntryCleanup()
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must be called afterwards. If the function returns false, a catastrophic
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initialization error occured and (at least the GUI part of) the library
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can't be used at all.
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Notice that parameters @c argc and @c argv may be modified by this
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function.
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*/
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bool wxEntryStart(int& argc, wxChar** argv);
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/**
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See wxEntryStart(int&,wxChar**) for more info about this function.
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This is an additional overload of wxEntryStart() provided under MSW only.
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It is meant to be called with the parameters passed to WinMain().
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@note Under Windows CE platform, and only there, the type of @a pCmdLine is
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@c wchar_t *, otherwise it is @c char *, even in Unicode build.
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*/
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bool wxEntryStart(HINSTANCE hInstance,
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HINSTANCE hPrevInstance = NULL,
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char* pCmdLine = NULL,
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int nCmdShow = SW_SHOWNORMAL);
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/**
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/**
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Free resources allocated by a successful call to wxEntryStart().
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Free resources allocated by a successful call to wxEntryStart().
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*/
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*/
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void wxEntryCleanup();
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void wxEntryCleanup();
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//@{
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/**
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(notice that under Windows CE platform, and only there, the type of
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@a pCmdLine is @c wchar_t *, otherwise it is @c char *, even in
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Unicode build).
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*/
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bool wxEntryStart(int& argc, wxChar** argv);
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bool wxEntryStart(HINSTANCE hInstance,
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HINSTANCE hPrevInstance = NULL,
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char* pCmdLine = NULL,
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int nCmdShow = SW_SHOWNORMAL);
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//@}
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//@}
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