use the real clipping region and not just its bounding box in :DoDrawBitmap() (#9597)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54316 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2008-06-21 15:50:58 +00:00
parent 624f82cc94
commit 8ca1b2c502

View File

@@ -23,6 +23,7 @@
#endif
#include "wx/fontutil.h"
#include "wx/vector.h"
#include "wx/x11/private.h"
#include "wx/x11/dcclient.h"
@@ -1219,9 +1220,20 @@ void wxWindowDCImpl::DoDrawBitmap( const wxBitmap &bitmap,
XSetStipple( xdisplay, gc, (Pixmap) mask);
}
wxCoord clip_x, clip_y, clip_w, clip_h;
m_currentClippingRegion.GetBox(clip_x, clip_y, clip_w, clip_h);
XFillRectangle( xdisplay, new_pixmap, gc, clip_x-xx, clip_y-yy, clip_w, clip_h );
wxVector<XRectangle> rects;
for ( wxRegionIterator iter(m_currentClippingRegion);
iter;
++iter )
{
XRectangle rect;
rect.x = iter.GetX() - xx;
rect.y = iter.GetY() - yy;
rect.width = iter.GetWidth();
rect.height = iter.GetHeight();
rects.push_back(rect);
}
XFillRectangles(xdisplay, new_pixmap, gc, &rects[0], rects.size());
XFreeGC( xdisplay, gc );
}