CW Win32 and Mac adaptions

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1680 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor
1999-02-11 16:56:43 +00:00
parent 5664fc3253
commit 8be97d65a6
13 changed files with 394 additions and 611 deletions

View File

@@ -189,26 +189,49 @@ public:
// Get overall window size
virtual void GetSize(int *width, int *height) const;
wxSize GetSize() const { int w, h; GetSize(& w, & h); return wxSize(w, h); }
// Get window position, relative to parent (or screen if no parent)
virtual void GetPosition(int *x, int *y) const;
wxPoint GetPosition() const
{ int x, y; GetPosition(&x, &y); return wxPoint(x, y); }
// Get size and position
wxRect GetRect() const
{ int x, y, w, h; GetPosition(& x, & y); GetSize(& w, & h); return wxRect(x, y, w, h); }
// Get client (application-useable) size
virtual void GetClientSize(int *width, int *height) const;
wxSize GetClientSize() const { int w, h; GetClientSize(& w, & h); return wxSize(w, h); }
// Set overall size and position
virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
inline virtual void SetSize(int width, int height) { SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
inline virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
{ SetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
// set size only
void SetSize(int width, int height)
{ SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
void SetSize(const wxSize& size)
{ SetSize(-1, -1, size.x, size.y, wxSIZE_USE_EXISTING); }
// set position only
virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
void Move(const wxPoint& pt) { SetSize(pt.x, pt.y, -1, -1, wxSIZE_USE_EXISTING); }
// Set client size
virtual void SetClientSize(int width, int size);
virtual void SetClientSize(int width, int height);
void SetClientSize(const wxSize& sz) { SetClientSize(sz.x, sz.y); }
// Convert client to screen coordinates
virtual void ClientToScreen(int *x, int *y) const;
wxPoint ClientToScreen(const wxPoint& pt) const
{ int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
// Convert screen to client coordinates
virtual void ScreenToClient(int *x, int *y) const;
wxPoint ScreenToClient(const wxPoint& pt) const
{ int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
// Set the focus to this window
virtual void SetFocus();