made wxBitmapRefData private (actually, this also fixes some bug so it's not absolutely gratitious, but I already closed the bug not knowing that my cvs checkin was going to timeout and die and don't remember any more what it was...)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18867 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2003-01-22 17:43:02 +00:00
parent 33a7c3dd0b
commit 8bbbae215c
4 changed files with 176 additions and 109 deletions

View File

@@ -40,8 +40,6 @@
#include "wx/icon.h"
#endif
//#include "device.h"
#include "wx/msw/private.h"
#include "wx/log.h"
@@ -57,6 +55,60 @@
#define CLR_INVALID ((COLORREF)-1)
#endif // no CLR_INVALID
// ----------------------------------------------------------------------------
// Bitmap data
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
{
public:
wxBitmapRefData();
virtual ~wxBitmapRefData() { Free(); }
virtual void Free();
// set the mask object to use as the mask, we take ownership of it
void SetMask(wxMask *mask)
{
delete m_bitmapMask;
m_bitmapMask = mask;
}
// set the HBITMAP to use as the mask
void SetMask(HBITMAP hbmpMask)
{
SetMask(new wxMask((WXHBITMAP)hbmpMask));
}
// return the mask
wxMask *GetMask() const { return m_bitmapMask; }
public:
int m_numColors;
#if wxUSE_PALETTE
wxPalette m_bitmapPalette;
#endif // wxUSE_PALETTE
// MSW-specific
// ------------
// this field is solely for error checking: we detect selecting a bitmap
// into more than one DC at once or deleting a bitmap still selected into a
// DC (both are serious programming errors under Windows)
wxDC *m_selectedInto;
#if wxUSE_DIB_FOR_BITMAP
// file mapping handle for large DIB's
HANDLE m_hFileMap;
#endif // wxUSE_DIB_FOR_BITMAP
private:
// optional mask for transparent drawing
wxMask *m_bitmapMask;
DECLARE_NO_COPY_CLASS(wxBitmapRefData)
};
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
@@ -76,14 +128,13 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
wxBitmapRefData::wxBitmapRefData()
{
m_quality = 0;
m_selectedInto = NULL;
m_numColors = 0;
m_bitmapMask = NULL;
m_hBitmap = (WXHBITMAP) NULL;
#if wxUSE_DIB_FOR_BITMAP
m_hFileMap = 0;
#endif
#endif // wxUSE_DIB_FOR_BITMAP
}
void wxBitmapRefData::Free()
@@ -93,22 +144,20 @@ void wxBitmapRefData::Free()
if ( m_hBitmap)
{
// printf("About to delete bitmap %d\n", (int) (HBITMAP) m_hBitmap);
#if 1
if ( !::DeleteObject((HBITMAP)m_hBitmap) )
{
wxLogLastError(wxT("DeleteObject(hbitmap)"));
}
#endif
}
#if wxUSE_DIB_FOR_BITMAP
if(m_hFileMap)
if ( m_hFileMap )
{
::CloseHandle((void*)m_hFileMap);
::CloseHandle(m_hFileMap);
m_hFileMap = 0;
}
#endif
#endif // wxUSE_DIB_FOR_BITMAP
delete m_bitmapMask;
m_bitmapMask = NULL;
@@ -125,6 +174,11 @@ void wxBitmap::Init()
}
wxGDIImageRefData *wxBitmap::CreateData() const
{
return new wxBitmapRefData;
}
#ifdef __WIN32__
bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
@@ -155,8 +209,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
// the mask returned by GetIconInfo() is inversed compared to the usual
// wxWin convention
refData->m_bitmapMask = new wxMask((WXHBITMAP)
wxInvertMask(iconInfo.hbmMask, w, h));
refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
// delete the old one now as we don't need it any more
@@ -423,16 +476,15 @@ void *wxBitmap::CreateDIB(int width, int height, int depth)
info->bmiHeader.biYPelsPerMeter = 0;
info->bmiHeader.biClrUsed = 0;
info->bmiHeader.biClrImportant = 0;
GetBitmapData()->m_hFileMap =
(WXHANDLE)::CreateFileMapping
(
INVALID_HANDLE_VALUE,
0,
PAGE_READWRITE | SEC_COMMIT,
0,
info->bmiHeader.biSizeImage,
0
);
GetBitmapData()->m_hFileMap = ::CreateFileMapping
(
INVALID_HANDLE_VALUE,
0,
PAGE_READWRITE | SEC_COMMIT,
0,
info->bmiHeader.biSizeImage,
0
);
// No need to report an error here. If it fails, we just won't use a
// file mapping and CreateDIBSection will just allocate memory for us.
@@ -443,7 +495,7 @@ void *wxBitmap::CreateDIB(int width, int height, int depth)
info,
DIB_RGB_COLORS,
&dibBits,
(HANDLE)GetBitmapData()->m_hFileMap,
GetBitmapData()->m_hFileMap,
0
);
@@ -574,7 +626,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
::SelectObject(hMaskDC, hOldMaskBitmap);
::DeleteDC(hMaskDC);
((wxBitmapRefData*)m_refData)->m_bitmapMask = new wxMask((WXHBITMAP) hMaskBitmap);
((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
}
SetWidth(image.GetWidth());
@@ -1188,21 +1240,49 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
// wxBitmap accessors
// ----------------------------------------------------------------------------
void wxBitmap::SetQuality(int q)
wxPalette* wxBitmap::GetPalette() const
{
EnsureHasData();
GetBitmapData()->m_quality = q;
return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
: (wxPalette *) NULL;
}
#if WXWIN_COMPATIBILITY_2
void wxBitmap::SetOk(bool isOk)
wxMask *wxBitmap::GetMask() const
{
EnsureHasData();
GetBitmapData()->m_ok = isOk;
return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
}
wxDC *wxBitmap::GetSelectedInto() const
{
return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
}
#if wxUSE_DIB_FOR_BITMAP
bool wxBitmap::IsDIB() const
{
return GetBitmapData() && GetBitmapData()->m_hFileMap != NULL;
}
#endif // wxUSE_DIB_FOR_BITMAP
#if WXWIN_COMPATIBILITY_2_4
int wxBitmap::GetQuality() const
{
return 0;
}
#endif // WXWIN_COMPATIBILITY_2_4
// ----------------------------------------------------------------------------
// wxBitmap setters
// ----------------------------------------------------------------------------
void wxBitmap::SetSelectedInto(wxDC *dc)
{
if ( GetBitmapData() )
GetBitmapData()->m_selectedInto = dc;
}
#endif // WXWIN_COMPATIBILITY_2
#if wxUSE_PALETTE
@@ -1219,9 +1299,32 @@ void wxBitmap::SetMask(wxMask *mask)
{
EnsureHasData();
GetBitmapData()->m_bitmapMask = mask;
GetBitmapData()->SetMask(mask);
}
#if WXWIN_COMPATIBILITY_2
void wxBitmap::SetOk(bool isOk)
{
EnsureHasData();
GetBitmapData()->m_ok = isOk;
}
#endif // WXWIN_COMPATIBILITY_2
#if WXWIN_COMPATIBILITY_2_4
void wxBitmap::SetQuality(int WXUNUSED(quality))
{
}
#endif // WXWIN_COMPATIBILITY_2_4
// ----------------------------------------------------------------------------
// TODO: to be replaced by something better
// ----------------------------------------------------------------------------
// Creates a bitmap that matches the device context, from
// an arbitray bitmap. At present, the original bitmap must have an
// associated palette. TODO: use a default palette if no palette exists.