made wxBitmapRefData private (actually, this also fixes some bug so it's not absolutely gratitious, but I already closed the bug not knowing that my cvs checkin was going to timeout and die and don't remember any more what it was...)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18867 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -24,6 +24,7 @@ class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxBitmapHandler;
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class WXDLLEXPORT wxBitmapRefData;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxMask;
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class WXDLLEXPORT wxCursor;
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@@ -31,47 +32,6 @@ class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxImage;
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class WXDLLEXPORT wxPalette;
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// ----------------------------------------------------------------------------
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// Bitmap data
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//
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// NB: this class is private, but declared here to make it possible inline
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// wxBitmap functions accessing it
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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public:
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wxBitmapRefData();
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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public:
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int m_numColors;
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#if wxUSE_PALETTE
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wxPalette m_bitmapPalette;
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#endif // wxUSE_PALETTE
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int m_quality;
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// MSW-specific
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// ------------
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// this field is solely for error checking: we detect selecting a bitmap
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// into more than one DC at once or deleting a bitmap still selected into a
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// DC (both are serious programming errors under Windows)
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wxDC *m_selectedInto;
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// optional mask for transparent drawing
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wxMask *m_bitmapMask;
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#if wxUSE_DIB_FOR_BITMAP
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WXHANDLE m_hFileMap; // file mapping handle for large DIB's
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#endif
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DECLARE_NO_COPY_CLASS(wxBitmapRefData)
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};
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// ----------------------------------------------------------------------------
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// wxBitmap: a mono or colour bitmap
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// ----------------------------------------------------------------------------
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@@ -152,22 +112,32 @@ public:
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virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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wxBitmapRefData *GetBitmapData() const { return (wxBitmapRefData *)m_refData; }
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int GetQuality() const { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
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void SetQuality(int q);
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wxBitmapRefData *GetBitmapData() const
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{ return (wxBitmapRefData *)m_refData; }
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#if wxUSE_PALETTE
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wxPalette* GetPalette() const { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
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wxPalette* GetPalette() const;
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void SetPalette(const wxPalette& palette);
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#endif // wxUSE_PALETTE
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wxMask *GetMask() const { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
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wxMask *GetMask() const;
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void SetMask(wxMask *mask) ;
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bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
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bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
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#if wxUSE_DIB_FOR_BITMAP
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// returns TRUE if this bitmap is a DIB (otherwise it's a DDB)
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bool IsDIB() const;
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#endif // wxUSE_DIB_FOR_BITMAP
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#if WXWIN_COMPATIBILITY_2_4
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// these functions do nothing and are only there for backwards
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// compatibility
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wxDEPRECATED( int GetQuality() const );
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wxDEPRECATED( void SetQuality(int quality) );
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#endif // WXWIN_COMPATIBILITY_2_4
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#if WXWIN_COMPATIBILITY_2
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void SetOk(bool isOk);
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#endif // WXWIN_COMPATIBILITY_2
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@@ -184,13 +154,8 @@ public:
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void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
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WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
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#if wxUSE_DIB_FOR_BITMAP
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void SetHFileMap(WXHANDLE hFileMap) { GetBitmapData()->m_hFileMap = hFileMap; }
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WXHANDLE GetHFileMap() const { return GetBitmapData()->m_hFileMap; }
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#endif // wxUSE_DIB_FOR_BITMAP
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void SetSelectedInto(wxDC *dc) { if (GetBitmapData()) GetBitmapData()->m_selectedInto = dc; }
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wxDC *GetSelectedInto() const { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
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void SetSelectedInto(wxDC *dc);
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wxDC *GetSelectedInto() const;
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// Creates a bitmap that matches the device context's depth, from an
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// arbitray bitmap. At present, the original bitmap must have an associated
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@@ -210,8 +175,7 @@ protected:
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// common part of all ctors
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void Init();
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virtual wxGDIImageRefData *CreateData() const
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{ return new wxBitmapRefData; }
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virtual wxGDIImageRefData *CreateData() const;
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// creates the bitmap from XPM data, supposed to be called from ctor
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bool CreateFromXpm(const char **bits);
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@@ -223,8 +187,9 @@ protected:
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#if wxUSE_DIB_FOR_BITMAP
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void *CreateDIB(int width, int height, int depth);
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void CopyDIBLine(void* src, void* dest, int count) const;
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#endif
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#endif // wxUSE_DIB_FOR_BITMAP
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private:
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#ifdef __WIN32__
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