reset global wxTheApp pointer before deleting it to avoid use of half-destroyed object (bug 1831130)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@50009 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -394,8 +394,12 @@ void wxEntryCleanup()
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{
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{
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wxTheApp->CleanUp();
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wxTheApp->CleanUp();
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delete wxTheApp;
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// reset the global pointer to it to NULL before destroying it as in
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// some circumstances this can result in executing the code using
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// wxTheApp and using half-destroyed object is no good
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wxAppConsole * const app = wxApp::GetInstance();
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wxApp::SetInstance(NULL);
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wxApp::SetInstance(NULL);
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delete app;
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}
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}
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