use wxOVERRIDE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-03-30 00:02:23 +00:00
parent ddd7ce624a
commit 8b4ae731d3
460 changed files with 4103 additions and 4107 deletions

View File

@@ -78,15 +78,15 @@ wxSoundData::~wxSoundData()
class wxSoundBackendNull : public wxSoundBackend
{
public:
wxString GetName() const { return _("No sound"); }
int GetPriority() const { return 0; }
bool IsAvailable() const { return true; }
bool HasNativeAsyncPlayback() const { return true; }
wxString GetName() const wxOVERRIDE { return _("No sound"); }
int GetPriority() const wxOVERRIDE { return 0; }
bool IsAvailable() const wxOVERRIDE { return true; }
bool HasNativeAsyncPlayback() const wxOVERRIDE { return true; }
bool Play(wxSoundData *WXUNUSED(data), unsigned WXUNUSED(flags),
volatile wxSoundPlaybackStatus *WXUNUSED(status))
volatile wxSoundPlaybackStatus *WXUNUSED(status)) wxOVERRIDE
{ return true; }
void Stop() {}
bool IsPlaying() const { return false; }
void Stop() wxOVERRIDE {}
bool IsPlaying() const wxOVERRIDE { return false; }
};
@@ -103,14 +103,14 @@ public:
class wxSoundBackendOSS : public wxSoundBackend
{
public:
wxString GetName() const { return wxT("Open Sound System"); }
int GetPriority() const { return 10; }
bool IsAvailable() const;
bool HasNativeAsyncPlayback() const { return false; }
wxString GetName() const wxOVERRIDE { return wxT("Open Sound System"); }
int GetPriority() const wxOVERRIDE { return 10; }
bool IsAvailable() const wxOVERRIDE;
bool HasNativeAsyncPlayback() const wxOVERRIDE { return false; }
bool Play(wxSoundData *data, unsigned flags,
volatile wxSoundPlaybackStatus *status);
void Stop() {}
bool IsPlaying() const { return false; }
volatile wxSoundPlaybackStatus *status) wxOVERRIDE;
void Stop() wxOVERRIDE {}
bool IsPlaying() const wxOVERRIDE { return false; }
private:
int OpenDSP(const wxSoundData *data);
@@ -278,7 +278,7 @@ public:
wxSoundAsyncPlaybackThread(wxSoundSyncOnlyAdaptor *adaptor,
wxSoundData *data, unsigned flags)
: wxThread(), m_adapt(adaptor), m_data(data), m_flags(flags) {}
virtual ExitCode Entry();
virtual ExitCode Entry() wxOVERRIDE;
protected:
wxSoundSyncOnlyAdaptor *m_adapt;
@@ -299,26 +299,26 @@ public:
{
delete m_backend;
}
wxString GetName() const
wxString GetName() const wxOVERRIDE
{
return m_backend->GetName();
}
int GetPriority() const
int GetPriority() const wxOVERRIDE
{
return m_backend->GetPriority();
}
bool IsAvailable() const
bool IsAvailable() const wxOVERRIDE
{
return m_backend->IsAvailable();
}
bool HasNativeAsyncPlayback() const
bool HasNativeAsyncPlayback() const wxOVERRIDE
{
return true;
}
bool Play(wxSoundData *data, unsigned flags,
volatile wxSoundPlaybackStatus *status);
void Stop();
bool IsPlaying() const;
volatile wxSoundPlaybackStatus *status) wxOVERRIDE;
void Stop() wxOVERRIDE;
bool IsPlaying() const wxOVERRIDE;
private:
friend class wxSoundAsyncPlaybackThread;
@@ -712,8 +712,8 @@ bool wxSound::LoadWAV(const void* data_, size_t length, bool copyData)
class wxSoundCleanupModule: public wxModule
{
public:
bool OnInit() { return true; }
void OnExit() { wxSound::UnloadBackend(); }
bool OnInit() wxOVERRIDE { return true; }
void OnExit() wxOVERRIDE { wxSound::UnloadBackend(); }
DECLARE_DYNAMIC_CLASS(wxSoundCleanupModule)
};