use wxOVERRIDE
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -38,8 +38,8 @@ public:
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TestGLContext& GetContext(wxGLCanvas *canvas, bool useStereo);
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// virtual wxApp methods
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virtual bool OnInit();
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virtual int OnExit();
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virtual bool OnInit() wxOVERRIDE;
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virtual int OnExit() wxOVERRIDE;
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private:
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// the GL context we use for all our mono rendering windows
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