use wxOVERRIDE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-03-30 00:02:23 +00:00
parent ddd7ce624a
commit 8b4ae731d3
460 changed files with 4103 additions and 4107 deletions

View File

@@ -57,18 +57,18 @@ public:
// if you're passing a reference to a validator.
// Another possibility is to always pass a pointer to a new validator
// (so the calling code can use a copy constructor of the relevant class).
virtual wxObject *Clone() const { return new wxGenericValidator(*this); }
virtual wxObject *Clone() const wxOVERRIDE { return new wxGenericValidator(*this); }
bool Copy(const wxGenericValidator& val);
// Called when the value in the window must be validated: this is not used
// by this class
virtual bool Validate(wxWindow * WXUNUSED(parent)) { return true; }
virtual bool Validate(wxWindow * WXUNUSED(parent)) wxOVERRIDE { return true; }
// Called to transfer data to the window
virtual bool TransferToWindow();
virtual bool TransferToWindow() wxOVERRIDE;
// Called to transfer data to the window
virtual bool TransferFromWindow();
virtual bool TransferFromWindow() wxOVERRIDE;
protected:
void Initialize();