use wxOVERRIDE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-03-30 00:02:23 +00:00
parent ddd7ce624a
commit 8b4ae731d3
460 changed files with 4103 additions and 4107 deletions

View File

@@ -75,47 +75,47 @@ public:
virtual ~wxScrollBar();
// implement base class pure virtuals
virtual int GetThumbPosition() const;
virtual int GetThumbSize() const;
virtual int GetPageSize() const;
virtual int GetRange() const;
virtual int GetThumbPosition() const wxOVERRIDE;
virtual int GetThumbSize() const wxOVERRIDE;
virtual int GetPageSize() const wxOVERRIDE;
virtual int GetRange() const wxOVERRIDE;
virtual void SetThumbPosition(int thumbPos);
virtual void SetThumbPosition(int thumbPos) wxOVERRIDE;
virtual void SetScrollbar(int position, int thumbSize,
int range, int pageSize,
bool refresh = true);
bool refresh = true) wxOVERRIDE;
// wxScrollBar actions
void ScrollToStart();
void ScrollToEnd();
bool ScrollLines(int nLines);
bool ScrollPages(int nPages);
bool ScrollLines(int nLines) wxOVERRIDE;
bool ScrollPages(int nPages) wxOVERRIDE;
virtual bool PerformAction(const wxControlAction& action,
long numArg = 0,
const wxString& strArg = wxEmptyString);
const wxString& strArg = wxEmptyString) wxOVERRIDE;
static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef) wxOVERRIDE
{
return GetStdInputHandler(handlerDef);
}
// scrollbars around a normal window should not receive the focus
virtual bool AcceptsFocus() const;
virtual bool AcceptsFocus() const wxOVERRIDE;
// wxScrollBar sub elements state (combination of wxCONTROL_XXX)
void SetState(Element which, int flags);
int GetState(Element which) const;
// implement wxControlWithArrows methods
virtual wxRenderer *GetRenderer() const { return m_renderer; }
virtual wxWindow *GetWindow() { return this; }
virtual bool IsVertical() const { return wxScrollBarBase::IsVertical(); }
virtual int GetArrowState(wxScrollArrows::Arrow arrow) const;
virtual void SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set);
virtual bool OnArrow(wxScrollArrows::Arrow arrow);
virtual wxScrollArrows::Arrow HitTestArrow(const wxPoint& pt) const;
virtual wxRenderer *GetRenderer() const wxOVERRIDE { return m_renderer; }
virtual wxWindow *GetWindow() wxOVERRIDE { return this; }
virtual bool IsVertical() const wxOVERRIDE { return wxScrollBarBase::IsVertical(); }
virtual int GetArrowState(wxScrollArrows::Arrow arrow) const wxOVERRIDE;
virtual void SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) wxOVERRIDE;
virtual bool OnArrow(wxScrollArrows::Arrow arrow) wxOVERRIDE;
virtual wxScrollArrows::Arrow HitTestArrow(const wxPoint& pt) const wxOVERRIDE;
// for wxControlRenderer::DrawScrollbar() only
const wxScrollArrows& GetArrows() const { return m_arrows; }
@@ -124,12 +124,12 @@ public:
wxHitTest HitTestBar(const wxPoint& pt) const;
// idle processing
virtual void OnInternalIdle();
virtual void OnInternalIdle() wxOVERRIDE;
protected:
virtual wxSize DoGetBestClientSize() const;
virtual void DoDraw(wxControlRenderer *renderer);
virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
virtual void DoDraw(wxControlRenderer *renderer) wxOVERRIDE;
virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; }
// forces update of thumb's visual appearence (does nothing if m_dirty=false)
void UpdateThumb();
@@ -212,10 +212,10 @@ public:
virtual bool HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed);
bool pressed) wxOVERRIDE;
virtual bool HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event);
virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
const wxMouseEvent& event) wxOVERRIDE;
virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event) wxOVERRIDE;
virtual ~wxStdScrollBarInputHandler();