use wxOVERRIDE
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -86,10 +86,10 @@ public:
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virtual ~wxButton();
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virtual wxWindow *SetDefault();
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virtual wxWindow *SetDefault() wxOVERRIDE;
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virtual bool IsPressed() const { return m_isPressed; }
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virtual bool IsDefault() const { return m_isDefault; }
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virtual bool IsPressed() const wxOVERRIDE { return m_isPressed; }
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virtual bool IsDefault() const wxOVERRIDE { return m_isDefault; }
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// wxButton actions
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virtual void Toggle();
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@@ -99,25 +99,25 @@ public:
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virtual bool PerformAction(const wxControlAction& action,
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long numArg = -1,
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const wxString& strArg = wxEmptyString);
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const wxString& strArg = wxEmptyString) wxOVERRIDE;
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virtual bool CanBeHighlighted() const { return true; }
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virtual bool CanBeHighlighted() const wxOVERRIDE { return true; }
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static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
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virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
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virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef) wxOVERRIDE
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{
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return GetStdInputHandler(handlerDef);
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}
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protected:
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virtual wxSize DoGetBestClientSize() const;
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virtual wxSize DoGetBestClientSize() const wxOVERRIDE;
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virtual bool DoDrawBackground(wxDC& dc);
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virtual void DoDraw(wxControlRenderer *renderer);
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virtual bool DoDrawBackground(wxDC& dc) wxOVERRIDE;
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virtual void DoDraw(wxControlRenderer *renderer) wxOVERRIDE;
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
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virtual void DoSetBitmap(const wxBitmap& bitmap, State which) wxOVERRIDE;
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virtual void DoSetBitmapMargins(wxCoord x, wxCoord y) wxOVERRIDE;
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// common part of all ctors
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void Init();
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