use wxOVERRIDE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-03-30 00:02:23 +00:00
parent ddd7ce624a
commit 8b4ae731d3
460 changed files with 4103 additions and 4107 deletions

View File

@@ -34,23 +34,23 @@ public:
wxAnimation& operator= (const wxAnimation&);
virtual bool IsOk() const
virtual bool IsOk() const wxOVERRIDE
{ return m_pixbuf != NULL; }
// unfortunately GdkPixbufAnimation does not expose these info:
virtual unsigned int GetFrameCount() const { return 0; }
virtual wxImage GetFrame(unsigned int frame) const;
virtual unsigned int GetFrameCount() const wxOVERRIDE { return 0; }
virtual wxImage GetFrame(unsigned int frame) const wxOVERRIDE;
// we can retrieve the delay for a frame only after building
// a GdkPixbufAnimationIter...
virtual int GetDelay(unsigned int WXUNUSED(frame)) const { return 0; }
virtual int GetDelay(unsigned int WXUNUSED(frame)) const wxOVERRIDE { return 0; }
virtual wxSize GetSize() const;
virtual wxSize GetSize() const wxOVERRIDE;
virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY);
virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY);
virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
// Implementation
public: // used by GTK callbacks
@@ -109,24 +109,24 @@ public: // event handler
public: // public API
virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY);
virtual bool Load(wxInputStream& stream, wxAnimationType type = wxANIMATION_TYPE_ANY);
virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
virtual bool Load(wxInputStream& stream, wxAnimationType type = wxANIMATION_TYPE_ANY) wxOVERRIDE;
virtual void SetAnimation(const wxAnimation &anim);
virtual wxAnimation GetAnimation() const
virtual void SetAnimation(const wxAnimation &anim) wxOVERRIDE;
virtual wxAnimation GetAnimation() const wxOVERRIDE
{ return wxAnimation(m_anim); }
virtual bool Play();
virtual void Stop();
virtual bool Play() wxOVERRIDE;
virtual void Stop() wxOVERRIDE;
virtual bool IsPlaying() const;
virtual bool IsPlaying() const wxOVERRIDE;
bool SetBackgroundColour( const wxColour &colour );
bool SetBackgroundColour( const wxColour &colour ) wxOVERRIDE;
protected:
virtual void DisplayStaticImage();
virtual wxSize DoGetBestSize() const;
virtual void DisplayStaticImage() wxOVERRIDE;
virtual wxSize DoGetBestSize() const wxOVERRIDE;
void FitToAnimation();
void ClearToBackgroundColour();