use wxOVERRIDE

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Paul Cornett
2014-03-30 00:02:23 +00:00
parent ddd7ce624a
commit 8b4ae731d3
460 changed files with 4103 additions and 4107 deletions

View File

@@ -36,26 +36,26 @@ public:
~wxANIDecoder();
virtual wxSize GetFrameSize(unsigned int frame) const;
virtual wxPoint GetFramePosition(unsigned int frame) const;
virtual wxAnimationDisposal GetDisposalMethod(unsigned int frame) const;
virtual long GetDelay(unsigned int frame) const;
virtual wxColour GetTransparentColour(unsigned int frame) const;
virtual wxSize GetFrameSize(unsigned int frame) const wxOVERRIDE;
virtual wxPoint GetFramePosition(unsigned int frame) const wxOVERRIDE;
virtual wxAnimationDisposal GetDisposalMethod(unsigned int frame) const wxOVERRIDE;
virtual long GetDelay(unsigned int frame) const wxOVERRIDE;
virtual wxColour GetTransparentColour(unsigned int frame) const wxOVERRIDE;
// implementation of wxAnimationDecoder's pure virtuals
virtual bool Load( wxInputStream& stream );
virtual bool Load( wxInputStream& stream ) wxOVERRIDE;
bool ConvertToImage(unsigned int frame, wxImage *image) const;
bool ConvertToImage(unsigned int frame, wxImage *image) const wxOVERRIDE;
wxAnimationDecoder *Clone() const
wxAnimationDecoder *Clone() const wxOVERRIDE
{ return new wxANIDecoder; }
wxAnimationType GetType() const
wxAnimationType GetType() const wxOVERRIDE
{ return wxANIMATION_TYPE_ANI; }
private:
// wxAnimationDecoder pure virtual:
virtual bool DoCanRead( wxInputStream& stream ) const;
virtual bool DoCanRead( wxInputStream& stream ) const wxOVERRIDE;
// modifies current stream position (see wxAnimationDecoder::CanRead)
// frames stored as wxImage(s): ANI files are meant to be used mostly for animated