Applied patches for wxBU_EXACTFIT to button.cpp and tglbtn.cpp

Applied patch for SGI's 12-bit visuals to bitmap.cpp.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13523 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling
2002-01-12 11:36:43 +00:00
parent d491523b1f
commit 8ab696e0a9
6 changed files with 238 additions and 162 deletions

View File

@@ -439,9 +439,16 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
SetPixmap( gdk_pixmap_new( wxGetRootWindow()->window, width, height, -1 ) );
// Retrieve depth
GdkVisual *visual = gdk_window_get_visual( wxGetRootWindow()->window );
// Retrieve depth, using XVisualInfo from app, if set
GdkVisual *visual;
if (wxTheApp->m_glVisualInfo)
{
visual = gdkx_visual_get( ((XVisualInfo *) wxTheApp->m_glVisualInfo)->visualid );
}
else
{
visual = gdk_window_get_visual( wxGetRootWindow()->window );
}
wxASSERT( visual );
int bpp = visual->depth;
@@ -451,9 +458,10 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
if ((bpp == 16) && (visual->red_mask != 0xf800)) bpp = 15;
if (bpp < 8) bpp = 8;
#if (GTK_MINOR_VERSION > 0)
if (!image.HasMask() && (bpp > 8))
// We handle 8-bit bitmaps ourselves using the colour cube, 12-bit
// visuals are not supported by GDK so we do these ourselves, too.
// 15-bit and 16-bit should actually work and 24-bit certainly does.
if (!image.HasMask() && (bpp > 12))
{
static bool s_hasInitialized = FALSE;
@@ -477,8 +485,6 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
return TRUE;
}
#endif
// Create picture image
GdkImage *data_image =
@@ -505,7 +511,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
enum byte_order { RGB, RBG, BRG, BGR, GRB, GBR };
byte_order b_o = RGB;
if (bpp >= 24)
if (bpp > 8)
{
if ((visual->red_mask > visual->green_mask) && (visual->green_mask > visual->blue_mask)) b_o = RGB;
else if ((visual->red_mask > visual->blue_mask) && (visual->blue_mask > visual->green_mask)) b_o = RGB;
@@ -543,7 +549,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
switch (bpp)
{
case 8:
case 8:
{
int pixel = -1;
if (wxTheApp->m_colorCube)
@@ -555,7 +561,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
GdkColormap *cmap = gtk_widget_get_default_colormap();
GdkColor *colors = cmap->colors;
int max = 3 * (65536);
for (int i = 0; i < cmap->size; i++)
{
int rdiff = (r << 8) - colors[i].red;
@@ -565,39 +571,74 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
if (sum < max) { pixel = i; max = sum; }
}
}
gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 15:
{
guint32 pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3);
gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 16:
{
guint32 pixel = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | ((b & 0xf8) >> 3);
gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 32:
case 24:
case 12: // SGI only
{
guint32 pixel = 0;
switch (b_o)
{
case RGB: pixel = (r << 16) | (g << 8) | b; break;
case RBG: pixel = (r << 16) | (b << 8) | g; break;
case BRG: pixel = (b << 16) | (r << 8) | g; break;
case BGR: pixel = (b << 16) | (g << 8) | r; break;
case GRB: pixel = (g << 16) | (r << 8) | b; break;
case GBR: pixel = (g << 16) | (b << 8) | r; break;
case RGB: pixel = ((r & 0xf0) << 4) | (g & 0xf0) | ((b & 0xf0) >> 4); break;
case RBG: pixel = ((r & 0xf0) << 4) | (b & 0xf0) | ((g & 0xf0) >> 4); break;
case GRB: pixel = ((g & 0xf0) << 4) | (r & 0xf0) | ((b & 0xf0) >> 4); break;
case GBR: pixel = ((g & 0xf0) << 4) | (b & 0xf0) | ((r & 0xf0) >> 4); break;
case BRG: pixel = ((b & 0xf0) << 4) | (r & 0xf0) | ((g & 0xf0) >> 4); break;
case BGR: pixel = ((b & 0xf0) << 4) | (g & 0xf0) | ((r & 0xf0) >> 4); break;
}
gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 15:
{
guint32 pixel = 0;
switch (b_o)
{
case RGB: pixel = ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
case RBG: pixel = ((r & 0xf8) << 7) | ((b & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
case GRB: pixel = ((g & 0xf8) << 7) | ((r & 0xf8) << 2) | ((b & 0xf8) >> 3); break;
case GBR: pixel = ((g & 0xf8) << 7) | ((b & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
case BRG: pixel = ((b & 0xf8) << 7) | ((r & 0xf8) << 2) | ((g & 0xf8) >> 3); break;
case BGR: pixel = ((b & 0xf8) << 7) | ((g & 0xf8) << 2) | ((r & 0xf8) >> 3); break;
}
gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 16:
{
// I actually don't know if for 16-bit displays, it is alway the green
// component or the second component which has 6 bits.
guint32 pixel = 0;
switch (b_o)
{
case RGB: pixel = ((r & 0xf8) << 7) | ((g & 0xfc) << 2) | ((b & 0xf8) >> 3); break;
case RBG: pixel = ((r & 0xf8) << 7) | ((b & 0xfc) << 2) | ((g & 0xf8) >> 3); break;
case GRB: pixel = ((g & 0xf8) << 7) | ((r & 0xfc) << 2) | ((b & 0xf8) >> 3); break;
case GBR: pixel = ((g & 0xf8) << 7) | ((b & 0xfc) << 2) | ((r & 0xf8) >> 3); break;
case BRG: pixel = ((b & 0xf8) << 7) | ((r & 0xfc) << 2) | ((g & 0xf8) >> 3); break;
case BGR: pixel = ((b & 0xf8) << 7) | ((g & 0xfc) << 2) | ((r & 0xf8) >> 3); break;
}
gdk_image_put_pixel( data_image, x, y, pixel );
break;
}
case 32:
case 24:
{
guint32 pixel = 0;
switch (b_o)
{
case RGB: pixel = (r << 16) | (g << 8) | b; break;
case RBG: pixel = (r << 16) | (b << 8) | g; break;
case BRG: pixel = (b << 16) | (r << 8) | g; break;
case BGR: pixel = (b << 16) | (g << 8) | r; break;
case GRB: pixel = (g << 16) | (r << 8) | b; break;
case GBR: pixel = (g << 16) | (b << 8) | r; break;
}
gdk_image_put_pixel( data_image, x, y, pixel );
}
default: break;
default: break;
}
} // for
} // for
@@ -711,27 +752,27 @@ wxImage wxBitmap::ConvertToImage() const
for (int i = 0; i < GetWidth(); i++)
{
wxUint32 pixel = gdk_image_get_pixel( gdk_image, i, j );
if (bpp == 1)
if (bpp == 1)
{
if (pixel == 0)
{
if (pixel == 0)
{
data[pos] = 0;
data[pos+1] = 0;
data[pos+2] = 0;
}
else
{
}
else
{
data[pos] = 255;
data[pos+1] = 255;
data[pos+2] = 255;
}
}
}
else if (use_shift)
{
data[pos] = (pixel >> red_shift_right) << red_shift_left;
data[pos+1] = (pixel >> green_shift_right) << green_shift_left;
data[pos+2] = (pixel >> blue_shift_right) << blue_shift_left;
}
}
else if (cmap->colors)
{
data[pos] = cmap->colors[pixel].red >> 8;