Corrected small mistake (set static variable)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4244 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -180,6 +180,8 @@ bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
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// the CS_OWNDC style for GLCanvas.
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// the CS_OWNDC style for GLCanvas.
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/*
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/*
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From Angel Popov <jumpo@bitex.com>
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Here are two snips from a dicussion in the OpenGL Gamedev list that explains
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Here are two snips from a dicussion in the OpenGL Gamedev list that explains
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how this problem can be fixed:
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how this problem can be fixed:
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@@ -220,6 +222,7 @@ bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id,
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return FALSE;
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return FALSE;
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}
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}
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registeredGLCanvasClass = TRUE;
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}
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}
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wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
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wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
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