Remove duplication in wxImageList defines and always default to using the native wxImageList when available, even for wxGenericListCtrl.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41271 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -19,36 +19,6 @@ class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxColour;
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/*
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* wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
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* images for their items by an index into an image list.
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* A wxImageList is capable of creating images with optional masks from
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* a variety of sources - a single bitmap plus a colour to indicate the mask,
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* two bitmaps, or an icon.
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*
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* Image lists can also create and draw images used for drag and drop functionality.
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* This is not yet implemented in wxImageList. We need to discuss a generic API
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* for doing drag and drop and see whether it ties in with the Win95 view of it.
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* See below for candidate functions and an explanation of how they might be
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* used.
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*/
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#if !defined(wxIMAGELIST_DRAW_NORMAL)
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// Flags for Draw
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#define wxIMAGELIST_DRAW_NORMAL 0x0001
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#define wxIMAGELIST_DRAW_TRANSPARENT 0x0002
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#define wxIMAGELIST_DRAW_SELECTED 0x0004
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#define wxIMAGELIST_DRAW_FOCUSED 0x0008
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// Flag values for Set/GetImageList
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enum {
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wxIMAGE_LIST_NORMAL, // Normal icons
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wxIMAGE_LIST_SMALL, // Small icons
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wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
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};
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#endif
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class WXDLLEXPORT wxGenericImageList: public wxObject
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{
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@@ -87,7 +57,7 @@ private:
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DECLARE_DYNAMIC_CLASS(wxGenericImageList)
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};
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#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
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#if !defined(__WXMSW__) && !defined(__WXMAC__)
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/*
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* wxImageList has to be a real class or we have problems with
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* the run-time information.
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@@ -105,7 +75,7 @@ public:
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{
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}
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};
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#endif // !__WXMSW__ || __WXUNIVERSAL__
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#endif // !HAVE_NATIVE_IMAGELIST
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#endif // __IMAGELISTH_G__
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@@ -13,18 +13,14 @@
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#include "wx/defs.h"
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#include "wx/object.h"
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#ifdef __WXMAC__
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#include "wx/imaglist.h"
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#else
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#include "wx/generic/imaglist.h"
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#endif
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#include "wx/control.h"
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#include "wx/timer.h"
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#include "wx/dcclient.h"
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#include "wx/scrolwin.h"
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#include "wx/settings.h"
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#include "wx/listbase.h"
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#include "wx/listctrl.h"
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#include "wx/textctrl.h"
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#if wxUSE_DRAG_AND_DROP
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@@ -37,23 +33,6 @@ class WXDLLEXPORT wxDropTarget;
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extern WXDLLEXPORT_DATA(const wxChar) wxGenericListCtrlNameStr[];
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxListItem;
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class WXDLLEXPORT wxListEvent;
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#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__))
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#ifndef __WXMAC__
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class WXDLLEXPORT wxListCtrl;
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#endif
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#define wxImageListType wxImageList
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#else
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#define wxImageListType wxGenericImageList
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#endif
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//-----------------------------------------------------------------------------
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// internal classes
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//-----------------------------------------------------------------------------
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@@ -136,9 +115,9 @@ public:
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void SetWindowStyleFlag( long style );
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void RecreateWindow() {}
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long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
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wxImageListType *GetImageList( int which ) const;
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void SetImageList( wxImageListType *imageList, int which );
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void AssignImageList( wxImageListType *imageList, int which );
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wxImageList *GetImageList( int which ) const;
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void SetImageList( wxImageList *imageList, int which );
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void AssignImageList( wxImageList *imageList, int which );
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bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
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void ClearAll();
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@@ -230,9 +209,9 @@ public:
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// implementation
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// --------------
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wxImageListType *m_imageListNormal;
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wxImageListType *m_imageListSmall;
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wxImageListType *m_imageListState; // what's that ?
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wxImageList *m_imageListNormal;
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wxImageList *m_imageListSmall;
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wxImageList *m_imageListState; // what's that ?
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bool m_ownsImageListNormal,
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m_ownsImageListSmall,
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m_ownsImageListState;
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