Watcom C++ mods

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1326 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
1999-01-07 15:22:05 +00:00
parent 2432b92dd7
commit 8a2c6ef8d1
68 changed files with 821 additions and 363 deletions

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@@ -229,7 +229,7 @@ application have all been processed, wxWindows sends an OnIdle event to the appl
sends an OnIdle event to each application window, allowing windows to do idle processing such as updating
their appearance. If either wxApp::OnIdle or a window OnIdle function requested more time, by
caling \helpref{wxIdleEvent::ReqestMore}{wxidleeventrequestmore}, wxWindows will send another OnIdle
event to the application event. This will occur in a loop until either a user event is found to be
event to the application object. This will occur in a loop until either a user event is found to be
pending, or OnIdle requests no more time. Then all pending user events are processed until the system
goes idle again, when OnIdle is called, and so on.

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@@ -7,7 +7,7 @@
wxWindows is a C++ framework providing GUI (Graphical User
Interface) and other facilities on more than one platform. Version 2.0 currently
supports subsets MS Windows (16-bit, Windows 95 and Windows NT) and GTK+, with Motif
supports MS Windows (16-bit, Windows 95 and Windows NT) and GTK+, with Motif
and Mac ports in an advanced state.
wxWindows was originally developed at the Artificial Intelligence
@@ -29,7 +29,7 @@ variants, unless otherwise stated. All trademarks are acknowledged.
wxWindows was developed to provide a cheap and flexible way to maximize
investment in GUI application development. While a number of commercial
class libraries already exist for cross-platform development,
class libraries already existed for cross-platform development,
none met all of the following criteria:
\begin{enumerate}\itemsep=0pt
@@ -39,22 +39,24 @@ none met all of the following criteria:
\item support for a wide range of compilers.
\end{enumerate}
Since wxWindows was started, several other free or almost-free GUI frameworks have
emerged. However, none has the range of features, flexibility, documentation and the
well-established development team that wxWindows has.
As public domain software and a project open to everyone, wxWindows has
benefited from comments, ideas, bug fixes, enhancements and the sheer
enthusiasm of users, especially via the Internet. This gives wxWindows a
certain advantage over its commercial brothers, and a robustness against
certain advantage over its commercial competitors (and over free libraries
without an independent development team), plus a robustness against
the transience of one individual or company. This openness and
availability of source code is especially important when the future of
thousands of lines of application code may depend upon the longevity of
the underlying class library.
In writing wxWindows, completeness has sometimes been traded for
portability and simplicity of programming. Version 2.0 goes much
further than previous versions in terms of generality and features,
Version 2.0 goes much further than previous versions in terms of generality and features,
allowing applications to be produced
that are often indistinguishable from those produced using single-platform
toolkits
such as Motif and MFC.
toolkits such as Motif and MFC.
The importance of using a platform-independent class library cannot be
overstated, since GUI application development is very time-consuming,
@@ -62,10 +64,9 @@ and sustained popularity of particular GUIs cannot be guaranteed.
Code can very quickly become obsolete if it addresses the wrong
platform or audience. wxWindows helps to insulate the programmer from
these winds of change. Although wxWindows may not be suitable for
every application, it provides access to most of the functionality a
GUI program normally requires, plus some extras such as form
construction, interprocess communication and PostScript output, and
can of course be extended as needs dictate. As a bonus, it provides
every application (such as an OLE-intensive program), it provides access to most of the functionality a
GUI program normally requires, plus some extras such as network programming
and PostScript output, and can of course be extended as needs dictate. As a bonus, it provides
a cleaner programming interface than the native
APIs. Programmers may find it worthwhile to use wxWindows even if they
are developing on only one platform.
@@ -76,14 +77,19 @@ here are some of the benefits:
\begin{itemize}\itemsep=0pt
\item Low cost (free, in fact!)
\item You get the source.
\item Available on a variety of popular platforms.
\item Works with almost all popular C++ compilers.
\item Several example programs.
\item Over 700 pages of printable and on-line documentation.
\item Includes Tex2RTF, to allow you to produce your own documentation
in Windows Help, HTML and Word RTF formats.
\item Simple-to-use, object-oriented API.
\item Graphics calls include splines, polylines, rounded rectangles, etc.
\item Flexible event system.
\item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
\item Constraint-based layout option.
\item Print/preview and document/view architectures.
\item Status line facility, toolbar
\item Encapsulated PostScript generation under Unix, normal MS Windows printing on the
\item Toolbar, notebook, tree control, advanced list control classes.
\item PostScript generation under Unix, normal MS Windows printing on the
PC.
\item MDI (Multiple Document Interface) support.
\item Can be used to create DLLs under Windows, dynamic libraries on Unix.
@@ -92,7 +98,7 @@ PC.
them to the clipboard.
\item An API for invoking help from applications.
\item Dialog Editor for building dialogs.
\item Socket support.
\item Network support via a family of socket and protocol classes.
\end{itemize}
\section{Changes from version 1.xx}\label{versionchanges}
@@ -167,7 +173,9 @@ following setups.
\begin{enumerate}\itemsep=0pt
\item A 486 or higher PC running MS Windows.
\item One of Microsoft Visual C++ 4.0 or higher, Borland C++, Gnu-Win32.
\item A Windows compiler: most are supported, but please see {\tt install.txt} for
details. Supported compilers include Microsoft Visual C++ 4.0 or higher, Borland C++, Cygwin,
Metrowerks CodeWarrior.
\item At least 60 MB of disk space.
\end{enumerate}
@@ -399,7 +407,7 @@ wxWindows does not use templates since it is a notoriously unportable feature.
Some compilers, such as Borland C++ and Microsoft C++, support
precompiled headers. This can save a great deal of compiling time. The
recommended approach is to precompile {\tt ``wx.h''}, using this
recommended approach is to precompile {\tt "wx.h"}, using this
precompiled header for compiling both wxWindows itself and any
wxWindows applications. For Windows compilers, two dummy source files
are provided (one for normal applications and one for creating DLLs)
@@ -409,8 +417,7 @@ However, there are several downsides to using precompiled headers. One
is that to take advantage of the facility, you often need to include
more header files than would normally be the case. This means that
changing a header file will cause more recompilations (in the case of
wxWindows, everything needs to be recompiled since everything includes
{\tt ``wx.h''}!)
wxWindows, everything needs to be recompiled since everything includes {\tt "wx.h"}!)
A related problem is that for compilers that don't have precompiled
headers, including a lot of header files slows down compilation
@@ -460,8 +467,9 @@ descriptions of miscellaneous file handling functions.
A number of `extras' are supplied with wxWindows, to complement
the GUI functionality in the main class library. These are found
below the utils directory and usually have their own source, library
and documentation directories. For larger user-contributed packages,
see the directory /pub/packages/wxwin/contrib.
and documentation directories. For other user-contributed packages,
see the directory ftp://www.remstar.com/pub/wxwin/contrib, which is
more easily accessed via the Contributions page on the Web site.
\section{wxHelp}\label{wxhelp}
@@ -596,8 +604,7 @@ The same goes for other data types: use classes wherever possible.
Don't use absolute panel item positioning if you can avoid it. Different GUIs have
very differently sized panel items. Consider using the constraint system, although this
can be complex to program. If you needs are simple, the default relative positioning
behaviour may be adequate (using default position values and wxPanel::NewLine).
can be complex to program.
Alternatively, you could use alternative .wrc (wxWindows resource files) on different
platforms, with slightly different dimensions in each. Or space your panel items out

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@@ -1090,10 +1090,14 @@ Under X, sleeps for the specified number of seconds.
\membersection{::wxStripMenuCodes}
\func{void}{wxStripMenuCodes}{\param{const wxString\& }{in}, \param{const wxString\& }{out}}
\func{wxString}{wxStripMenuCodes}{\param{const wxString\& }{in}}
\func{void}{wxStripMenuCodes}{\param{char* }{in}, \param{char* }{out}}
Strips any menu codes from {\it in} and places the result
in {\it out}. Menu codes include \& (mark the next character with an underline
in {\it out} (or returns the new string, in the first form).
Menu codes include \& (mark the next character with an underline
as a keyboard shortkey in Windows and Motif) and $\backslash$t (tab in Windows).
\membersection{::wxStartTimer}\label{wxstarttimer}

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@@ -1,7 +1,7 @@
\section{\class{wxStringList}}\label{wxstringlist}
A string list is a list which is assumed to contain strings, with a
specific member functions. Memory is allocated when strings are added to
A string list is a list which is assumed to contain strings.
Memory is allocated when strings are added to
the list, and deallocated by the destructor or by the {\bf Delete}\rtfsp
member.

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@@ -187,12 +187,13 @@ If {\bf caseSensitive}, comparison is case sensitive (the default).
Returns the index of the first item matched, or NOT\_FOUND.
\membersection{wxString::Insert}\label{wxstringInsert}
\func{void}{Insert}{\param{const wxString\&}{ str}, \param{uint}{ index}}
Add new element at the given position.
% TODO
%\membersection{wxString::insert}\label{wxstringinsert}
% Wrong!
%\func{void}{insert}{\param{const wxString\&}{ str}, \param{uint}{ index}}
%
%Add new element at the given position.
%
\membersection{wxString::IsAscii}\label{wxstringIsAscii}
\constfunc{bool}{IsAscii}{\void}