merging in the toolbar changes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4977 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -1,8 +1,8 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: tbarmsw.h
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// Purpose: wxToolBarMSW class
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// Name: wx/msw/tbarmsw.h
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// Purpose: wxToolBar for Win16
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// Author: Julian Smart
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// Modified by:
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// Modified by: 13.12.99 by VZ during toolbar classes reorganization
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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@@ -24,117 +24,123 @@ WXDLLEXPORT_DATA(extern const wxChar*) wxButtonBarNameStr;
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class WXDLLEXPORT wxMemoryDC;
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// Non-Win95 (WIN32, WIN16, UNIX) version
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// ----------------------------------------------------------------------------
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// wxToolBar for Win16
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxToolBarMSW: public wxToolBarBase
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{
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DECLARE_DYNAMIC_CLASS(wxToolBarMSW)
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public:
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/*
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* Public interface
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*/
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wxToolBarMSW(void);
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inline wxToolBarMSW(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxNO_BORDER|wxTB_HORIZONTAL, const wxString& name = wxButtonBarNameStr)
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{
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Create(parent, id, pos, size, style, name);
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}
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bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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long style = wxNO_BORDER|wxTB_HORIZONTAL, const wxString& name = wxButtonBarNameStr);
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~wxToolBarMSW(void);
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// Handle wxWindows events
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void OnPaint(wxPaintEvent& event);
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void OnSize(wxSizeEvent& event);
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void OnMouseEvent(wxMouseEvent& event);
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// If pushedBitmap is NULL, a reversed version of bitmap is
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// created and used as the pushed/toggled image.
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// If toggle is TRUE, the button toggles between the two states.
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wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
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bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
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const wxString& helpString1 = wxEmptyString, const wxString& helpString2 = wxEmptyString);
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void DrawTool(wxDC& dc, wxMemoryDC& memDc, wxToolBarTool *tool);
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// Set default bitmap size
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virtual void SetToolBitmapSize(const wxSize& size);
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void EnableTool(int toolIndex, bool enable); // additional drawing on enabling
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// The button size is bigger than the bitmap size
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wxSize GetToolSize(void) const;
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void LayoutTools();
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// The post-tool-addition call
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bool Realize() { Layout(); return TRUE; };
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protected:
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void DrawTool(wxDC& dc, wxToolBarTool *tool, int state);
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void GetSysColors(void);
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bool InitGlobalObjects(void);
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void FreeGlobalObjects(void);
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void PatB(WXHDC hdc,int x,int y,int dx,int dy, long rgb);
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void CreateMask(WXHDC hDC, int xoffset, int yoffset, int dx, int dy);
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void DrawBlankButton(WXHDC hdc, int x, int y, int dx, int dy, int state);
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void DrawButton(WXHDC hdc, int x, int y, int dx, int dy, wxToolBarTool *tool, int state);
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WXHBITMAP CreateDitherBitmap();
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bool CreateDitherBrush(void);
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bool FreeDitherBrush(void);
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WXHBITMAP CreateMappedBitmap(WXHINSTANCE hInstance, void *lpBitmapInfo);
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WXHBITMAP CreateMappedBitmap(WXHINSTANCE hInstance, WXHBITMAP hBitmap);
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protected:
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int m_currentRowsOrColumns;
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long m_lastX, m_lastY;
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WXHBRUSH m_hbrDither;
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WXDWORD m_rgbFace;
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WXDWORD m_rgbShadow;
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WXDWORD m_rgbHilight;
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WXDWORD m_rgbFrame;
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//
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// m_hdcMono is the DC that holds a mono bitmap, m_hbmMono
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// that is used to create highlights
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// of button faces.
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// m_hbmDefault hold the default bitmap if there is one.
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//
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WXHDC m_hdcMono;
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WXHBITMAP m_hbmMono;
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WXHBITMAP m_hbmDefault;
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DECLARE_EVENT_TABLE()
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};
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//
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// States (not all of them currently used)
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//
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#define wxTBSTATE_CHECKED 0x01 // radio button is checked
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#define wxTBSTATE_PRESSED 0x02 // button is being depressed (any style)
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#define wxTBSTATE_ENABLED 0x04 // button is enabled
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#define wxTBSTATE_HIDDEN 0x08 // button is hidden
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#define wxTBSTATE_INDETERMINATE 0x10 // button is indeterminate
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class WXDLLEXPORT wxToolBar : public wxToolBarMSW
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class WXDLLEXPORT wxToolBar : public wxToolBarBase
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{
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public:
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wxToolBar() { }
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// construction
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wxToolBar() { Init(); }
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wxToolBar(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxNO_BORDER | wxTB_HORIZONTAL,
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const wxString& name = wxToolBarNameStr)
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: wxToolBarMSW(parent, id, pos, size, style, name)
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long style = wxNO_BORDER|wxTB_HORIZONTAL,
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const wxString& name = wxButtonBarNameStr)
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{
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Init();
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Create(parent, id, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxNO_BORDER|wxTB_HORIZONTAL,
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const wxString& name = wxButtonBarNameStr);
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~wxToolBar();
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// implement/override base class (pure) virtuals
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virtual wxToolBarToolBase *AddTool(int id,
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const wxBitmap& bitmap,
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const wxBitmap& pushedBitmap,
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bool toggle,
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wxCoord xPos,
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wxCoord yPos = -1,
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wxObject *clientData = NULL,
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const wxString& helpString1 = wxEmptyString,
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const wxString& helpString2 = wxEmptyString);
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virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
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virtual void SetToolBitmapSize(const wxSize& size);
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virtual wxSize GetToolSize() const;
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virtual bool Realize();
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// implementation only from now on
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// -------------------------------
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// Handle wxWindows events
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void OnPaint(wxPaintEvent& event);
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void OnMouseEvent(wxMouseEvent& event);
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protected:
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void Init();
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virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool);
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virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool);
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virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable);
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virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle);
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virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle);
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virtual wxToolBarToolBase *CreateTool(int id,
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const wxBitmap& bitmap1,
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const wxBitmap& bitmap2,
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bool toggle,
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wxObject *clientData,
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const wxString& shortHelpString,
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const wxString& longHelpString);
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virtual wxToolBarToolBase *CreateTool(wxControl *control);
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void DoRedrawTool(wxToolBarToolBase *tool);
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void DrawTool(wxDC& dc, wxToolBarToolBase *tool);
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void DrawTool(wxDC& dc, wxToolBarToolBase *tool, int state);
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void GetSysColors();
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bool InitGlobalObjects();
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void FreeGlobalObjects();
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void PatB(WXHDC hdc,int x,int y,int dx,int dy, long rgb);
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void CreateMask(WXHDC hDC, int xoffset, int yoffset, int dx, int dy);
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void DrawBlankButton(WXHDC hdc, int x, int y, int dx, int dy, int state);
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void DrawButton(WXHDC hdc, int x, int y, int dx, int dy,
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wxToolBarTool *tool, int state);
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WXHBITMAP CreateDitherBitmap();
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bool CreateDitherBrush();
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bool FreeDitherBrush();
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WXHBITMAP CreateMappedBitmap(WXHINSTANCE hInstance, void *lpBitmapInfo);
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WXHBITMAP CreateMappedBitmap(WXHINSTANCE hInstance, WXHBITMAP hBitmap);
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int m_currentRowsOrColumns;
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int m_pressedTool, m_currentTool;
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wxCoord m_xPos, m_yPos;
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wxCoord m_lastX, m_lastY;
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WXHBRUSH m_hbrDither;
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WXDWORD m_rgbFace;
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WXDWORD m_rgbShadow;
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WXDWORD m_rgbHilight;
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WXDWORD m_rgbFrame;
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//
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// m_hdcMono is the DC that holds a mono bitmap, m_hbmMono
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// that is used to create highlights
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// of button faces.
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// m_hbmDefault hold the default bitmap if there is one.
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//
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WXHDC m_hdcMono;
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WXHBITMAP m_hbmMono;
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WXHBITMAP m_hbmDefault;
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private:
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DECLARE_EVENT_TABLE()
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DECLARE_DYNAMIC_CLASS(wxToolBar)
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};
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