Really cheesy attempt to make wxDC::DrawText() utilize gtk+ 1.3.1's
multilingual text rendering engine to draw Unicode text (doubt this works on wxMemoryDC, but at least it makes the generic listctrl show unicode text). But I suspect that the text engine really should be abstracted at a higher level in wxWindows... git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7788 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -119,6 +119,10 @@ public:
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wxWindow *m_owner;
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wxRegion m_currentClippingRegion;
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wxRegion m_paintClippingRegion;
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#ifdef __WXGTK20__
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PangoContext *m_context;
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PangoFontDescription *m_fontdesc;
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#endif
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void SetUpDC();
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void Destroy();
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