Really cheesy attempt to make wxDC::DrawText() utilize gtk+ 1.3.1's

multilingual text rendering engine to draw Unicode text (doubt this works
on wxMemoryDC, but at least it makes the generic listctrl show unicode text).

But I suspect that the text engine really should be abstracted at
a higher level in wxWindows...


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7788 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Ove Kaaven
2000-07-19 10:44:14 +00:00
parent a2d8ce854e
commit 8943b4030c
4 changed files with 146 additions and 16 deletions

View File

@@ -119,6 +119,10 @@ public:
wxWindow *m_owner;
wxRegion m_currentClippingRegion;
wxRegion m_paintClippingRegion;
#ifdef __WXGTK20__
PangoContext *m_context;
PangoFontDescription *m_fontdesc;
#endif
void SetUpDC();
void Destroy();