Nuke #pragma implementation/interface's

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35650 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Mart Raudsepp
2005-09-23 12:56:45 +00:00
parent 919de94c4f
commit 8907154c1a
2125 changed files with 13 additions and 8782 deletions

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@@ -9,10 +9,6 @@
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
# pragma implementation
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__

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@@ -14,10 +14,6 @@
* class BombsCanvas
*/
#ifdef __GNUG__
# pragma implementation
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__

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@@ -9,10 +9,6 @@
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
# pragma implementation
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__

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@@ -8,15 +8,7 @@
// Licence: wxWindows license
// RCS-ID: $Id$
//----------------------------------------------------------------------------------------
//-- 1)
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -9,13 +9,7 @@
// Licence: wxWindows license
// RCS-ID: $Id$
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -8,13 +8,7 @@
// Licence: wxWindows license
// RCS-ID: $Id$
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -8,13 +8,7 @@
// Copyright: (c) Mark Johnson, Berlin Germany
// Licence: wxWindows license
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -8,13 +8,7 @@
// Licence: wxWindows license
// RCS-ID: $Id$
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -9,13 +9,7 @@
// Licence: wxWindows license
// RCS-ID: $Id$
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -8,13 +8,7 @@
// Copyright: (c) Mark Johnson, Berlin Germany
// Licence: wxWindows license
//----------------------------------------------------------------------------------------
//-- all #ifdefs that the whole Project needs. -------------------------------------------
//----------------------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
//----------------------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
//----------------------------------------------------------------------------------------

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@@ -16,11 +16,6 @@
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
//#pragma interface
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"

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@@ -20,10 +20,6 @@
#ifndef __TABPGWIN_G__
#define __TABPGWIN_G__
//#ifdef __GNUG__
//#pragma interface
//#endif
#include "wx/defs.h"
#include "wx/window.h"
#include "wx/string.h"

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@@ -11,11 +11,6 @@
// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -19,11 +19,6 @@
//| hbmap_pictures.
//+-------------------------------------------------------------+
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -11,11 +11,6 @@
// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -11,11 +11,6 @@
// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -15,11 +15,6 @@
//| The base class for holding piles of playing cards. |
//+-------------------------------------------------------------+
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
@@ -30,9 +25,6 @@
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#ifdef __GNUG__
#pragma implementation
#endif
#include <stdlib.h>
#include <stdio.h>

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@@ -9,11 +9,6 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -9,11 +9,6 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -9,11 +9,6 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -27,11 +27,6 @@ doesn't seem to be an equivalent of under wxWidgets, and my quick
hack doesn't fix.
*/
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__

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@@ -13,10 +13,6 @@
// headers, declarations, constants
// ==========================================================================
#ifdef __GNUG__
#pragma implementation "dialogs.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -12,10 +12,6 @@
#ifndef _LIFE_DIALOGS_H_
#define _LIFE_DIALOGS_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "dialogs.h"
#endif
// for compilers that support precompilation, includes "wx/wx.h"
#include "wx/wxprec.h"

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@@ -13,10 +13,6 @@
// headers, declarations, constants
// ==========================================================================
#ifdef __GNUG__
#pragma implementation "game.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -12,10 +12,6 @@
#ifndef _LIFE_GAME_H_
#define _LIFE_GAME_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "game.h"
#endif
// for compilers that support precompilation, includes "wx/wx.h"
#include "wx/wxprec.h"

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@@ -13,10 +13,6 @@
// headers, declarations, constants
// ==========================================================================
#ifdef __GNUG__
#pragma implementation "life.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -12,10 +12,6 @@
#ifndef _LIFE_APP_H_
#define _LIFE_APP_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "life.h"
#endif
// for compilers that support precompilation, includes "wx/wx.h"
#include "wx/wxprec.h"

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@@ -13,10 +13,6 @@
// headers, declarations, constants
// ==========================================================================
#ifdef __GNUG__
#pragma implementation "reader.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

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@@ -12,10 +12,6 @@
#ifndef _LIFE_READER_H_
#define _LIFE_READER_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "reader.h"
#endif
// for compilers that support precompilation, includes "wx/wx.h"
#include "wx/wxprec.h"

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@@ -14,10 +14,6 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "wxpoem.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"

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@@ -14,10 +14,6 @@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "wxpoem.h"
#endif
// Define a new application
class MyApp: public wxApp
{