new makefiles (part I)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2613 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -19,17 +19,21 @@
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#pragma interface "laywin.h"
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#endif
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#include "wx/sashwin.h"
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#if wxUSE_SASH
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#include "wx/sashwin.h"
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#endif // wxUSE_SASH
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const wxEventType wxEVT_QUERY_LAYOUT_INFO = wxEVT_FIRST + 1500;
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const wxEventType wxEVT_CALCULATE_LAYOUT = wxEVT_FIRST + 1501;
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enum wxLayoutOrientation {
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enum wxLayoutOrientation
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{
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wxLAYOUT_HORIZONTAL,
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wxLAYOUT_VERTICAL
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};
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enum wxLayoutAlignment {
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enum wxLayoutAlignment
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{
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wxLAYOUT_NONE,
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wxLAYOUT_TOP,
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wxLAYOUT_LEFT,
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@@ -128,6 +132,8 @@ typedef void (wxEvtHandler::*wxCalculateLayoutEventFunction)(wxCalculateLayoutEv
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#define EVT_CALCULATE_LAYOUT(func) { wxEVT_CALCULATE_LAYOUT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCalculateLayoutEventFunction) & func, NULL },
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#if wxUSE_SASH
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// This is window that can remember alignment/orientation, does its own layout,
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// and can provide sashes too. Useful for implementing docked windows with sashes in
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// an IDE-style interface.
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@@ -163,6 +169,8 @@ protected:
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DECLARE_EVENT_TABLE()
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};
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#endif // wxUSE_SASH
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class WXDLLEXPORT wxMDIParentFrame;
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class WXDLLEXPORT wxFrame;
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