don't scroll to the child which gets focus if it is already fully visible; more importantly, don't do anything if we can't make it fully visible anyhow (fixes bug in the comment 13 of #9563)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57402 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1354,7 +1354,7 @@ void wxScrollHelper::HandleOnChildFocus(wxChildFocusEvent& event)
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// scrolled into view
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return;
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wxSize view(m_targetWindow->GetClientSize());
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const wxRect viewRect(m_targetWindow->GetClientRect());
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// For composite controls such as wxComboCtrl we should try to fit the
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// entire control inside the visible area of the target window, not just
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@@ -1369,21 +1369,40 @@ void wxScrollHelper::HandleOnChildFocus(wxChildFocusEvent& event)
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{
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wxWindow *parent=win->GetParent();
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wxSize parent_size=parent->GetSize();
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if (parent_size.GetWidth() <= view.GetWidth() &&
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parent_size.GetHeight() <= view.GetHeight())
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if (parent_size.GetWidth() <= viewRect.GetWidth() &&
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parent_size.GetHeight() <= viewRect.GetHeight())
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// make the immediate parent visible instead of the focused control
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win=parent;
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}
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// if the child is not fully visible, try to scroll it into view:
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// make win position relative to the m_targetWindow viewing area instead of
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// its parent
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const wxRect
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winRect(m_targetWindow->ScreenToClient(win->GetScreenPosition()),
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win->GetSize());
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// check if it's fully visible
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if ( viewRect.Contains(winRect) )
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{
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// it is, nothing to do
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return;
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}
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// check if we can make it fully visible: this is only possible if it's not
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// larger than our view area
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if ( winRect.GetWidth() > viewRect.GetWidth() ||
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winRect.GetHeight() > viewRect.GetHeight() )
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{
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// we can't make it fit so avoid scrolling it at all, this is only
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// going to be confusing and not helpful
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return;
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}
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// do make the window fit inside the view area by scrolling to it
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int stepx, stepy;
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GetScrollPixelsPerUnit(&stepx, &stepy);
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// 'win' position coordinates are relative to it's parent
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// convert them so that they are relative to the m_targetWindow viewing area
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wxRect winrect(m_targetWindow->ScreenToClient(win->GetScreenPosition()),
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win->GetSize());
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int startx, starty;
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GetViewStart(&startx, &starty);
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@@ -1392,13 +1411,13 @@ void wxScrollHelper::HandleOnChildFocus(wxChildFocusEvent& event)
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{
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int diff = 0;
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if ( winrect.GetTop() < 0 )
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if ( winRect.GetTop() < 0 )
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{
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diff = winrect.GetTop();
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diff = winRect.GetTop();
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}
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else if ( winrect.GetBottom() > view.y )
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else if ( winRect.GetBottom() > viewRect.GetHeight() )
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{
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diff = winrect.GetBottom() - view.y + 1;
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diff = winRect.GetBottom() - viewRect.GetHeight() + 1;
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// round up to next scroll step if we can't get exact position,
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// so that the window is fully visible:
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diff += stepy - 1;
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@@ -1412,13 +1431,13 @@ void wxScrollHelper::HandleOnChildFocus(wxChildFocusEvent& event)
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{
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int diff = 0;
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if ( winrect.GetLeft() < 0 )
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if ( winRect.GetLeft() < 0 )
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{
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diff = winrect.GetLeft();
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diff = winRect.GetLeft();
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}
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else if ( winrect.GetRight() > view.x )
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else if ( winRect.GetRight() > viewRect.GetWidth() )
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{
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diff = winrect.GetRight() - view.x + 1;
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diff = winRect.GetRight() - viewRect.GetWidth() + 1;
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// round up to next scroll step if we can't get exact position,
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// so that the window is fully visible:
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diff += stepx - 1;
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