Move wxHAS_SVG definition to wx/features.h

This is more consistent with the other wxHAS_XXXs and makes it possible
to only include wx/bmpbndl.h in bmpsvg.cpp if SVG support is indeed
available.
This commit is contained in:
Vadim Zeitlin
2021-12-02 15:25:06 +01:00
parent bbca67df67
commit 882a339a48
3 changed files with 10 additions and 9 deletions

View File

@@ -18,13 +18,6 @@ class wxBitmapBundleImpl;
class WXDLLIMPEXP_FWD_CORE wxImageList;
class WXDLLIMPEXP_FWD_CORE wxWindow;
// It should be possible to implement SVG rasterizing without raw bitmap
// support using wxDC::DrawSpline(), but currently we don't do it and so
// FromSVG() is only available in the ports providing raw bitmap access.
#ifdef wxHAS_RAW_BITMAP
#define wxHAS_SVG
#endif
// ----------------------------------------------------------------------------
// wxBitmapBundle provides 1 or more versions of a bitmap, all bundled together
// ----------------------------------------------------------------------------