The Lesser wxMask Refactoring: merged wxMGL and wxDFB version, added wxMaskBase which could/should be used by other ports later
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41495 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/generic/mask.cpp
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76
src/generic/mask.cpp
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///////////////////////////////////////////////////////////////////////////////
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// Name: src/generic/mask.cpp
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// Purpose: generic wxMask implementation
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// Author: Vadim Zeitlin
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// Created: 2006-09-28
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// RCS-ID: $Id$
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// Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/bitmap.h"
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#include "wx/image.h"
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#endif // WX_PRECOMP
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#if wxUSE_GENERIC_MASK
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// ============================================================================
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// wxMask implementation
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// ============================================================================
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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void wxMask::FreeData()
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{
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m_bitmap = wxNullBitmap;
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}
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bool wxMask::InitFromColour(const wxBitmap& bitmap, const wxColour& colour)
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{
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#if wxUSE_IMAGE
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const wxColour clr(bitmap.QuantizeColour(colour));
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wxImage imgSrc(bitmap.ConvertToImage());
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imgSrc.SetMask(false);
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wxImage image(imgSrc.ConvertToMono(clr.Red(), clr.Green(), clr.Blue()));
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if ( !image.Ok() )
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return false;
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m_bitmap = wxBitmap(image, 1);
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return m_bitmap.Ok();
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#else // !wxUSE_IMAGE
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wxUnusedVar(bitmap);
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wxUnusedVar(colour);
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return false;
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#endif // wxUSE_IMAGE/!wxUSE_IMAGE
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}
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bool wxMask::InitFromMonoBitmap(const wxBitmap& bitmap)
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{
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wxCHECK_MSG( bitmap.Ok(), false, wxT("Invalid bitmap") );
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wxCHECK_MSG( bitmap.GetDepth() == 1, false, wxT("Cannot create mask from colour bitmap") );
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m_bitmap = bitmap;
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return true;
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}
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#endif // wxUSE_GENERIC_MASK
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