Various warning and Unicode fixes from ABX.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23454 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -69,7 +69,7 @@ void wxAnimationPlayer::SetAnimation(wxAnimationBase* animation, bool destroyAni
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}
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// Play
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bool wxAnimationPlayer::Play(wxWindow& window, const wxPoint& pos, bool looped)
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bool wxAnimationPlayer::Play(wxWindow& window, const wxPoint& pos, bool WXUNUSED(looped))
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{
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m_window = & window;
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@@ -216,7 +216,7 @@ bool wxAnimationPlayer::GetTransparentColour(wxColour& col) const
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}
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// Play the frame
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bool wxAnimationPlayer::PlayFrame(int frame, wxWindow& window, const wxPoint& pos)
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bool wxAnimationPlayer::PlayFrame(int frame, wxWindow& window, const wxPoint& WXUNUSED(pos))
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{
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wxMemoryDC dc;
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dc.SelectObject(m_backingStore);
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@@ -647,7 +647,7 @@ void wxAnimationCtrlBase::FitToAnimation()
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SetClientSize(sz);
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}
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void wxAnimationCtrlBase::OnPaint(wxPaintEvent& event)
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void wxAnimationCtrlBase::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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