Some things added
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5566 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -146,8 +146,8 @@ Returns the Windows directory under Windows; on other platforms returns the empt
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Adds some common image format handlers, which, depending on wxWindows
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configuration, can be handlers for BMP (loading) (always installed), GIF
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(loading), PCX (loading), PNM (loading and saving as raw
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rgb), PNG (loading and saving), JPEG (loading and saving), file formats.
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(loading), PCX (loading and saving), PNM (loading and saving as raw rgb),
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PNG (loading and saving), JPEG (loading and saving), file formats.
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\wxheading{See also}
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@@ -14,6 +14,30 @@ be drawn in a device context, using \helpref{wxDC::DrawBitmap}{wxdcdrawbitmap}.
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One colour value of the image may be used as a mask colour which will lead to the automatic
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creation of a \helpref{wxMask}{wxmask} object associated to the bitmap object.
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\wxheading{Available image handlers}
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The following image handlers are available. {\bf wxBMPHandler} is always
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installed by default. To use other image formats, install the appropiate
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handler with \helpref{wxImage::AddHandler}{wximageaddhandler} or
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\helpref{wxInitAllImageHandlers}{wxinitallimagehandlers}.
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\twocolwidtha{5cm}%
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\begin{twocollist}
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\twocolitem{{\bf \indexit{wxBMPHandler}}}{Only for loading, always installed.}
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\twocolitem{{\bf \indexit{wxPNGHandler}}}{For loading and saving.}
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\twocolitem{{\bf \indexit{wxJPEGHandler}}}{For loading and saving.}
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\twocolitem{{\bf \indexit{wxGIFHandler}}}{Only for loading, due to legal issues.}
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\twocolitem{{\bf \indexit{wxPCXHandler}}}{For loading and saving (see below).}
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\twocolitem{{\bf \indexit{wxPNMHandler}}}{For loading and saving (see below).}
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\end{twocollist}
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When saving in PCX format, {\bf wxPCXHandler} will count the number of
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different colours in the image; if there are 256 or less colours, it will
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save as 8 bit, else it will save as 24 bit.
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Loading PNMs only works for ASCII or raw RGB images. When saving in
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PNM format, {\bf wxPNMHandler} will always save as raw RGB.
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\wxheading{Derived from}
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\helpref{wxObject}{wxobject}
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