Fix creating wxGLCanvas without any attributes in wxMSW
This was broken by the changes off0e67ed517
, see #16402. Just check that we do have the attributes before examining them. (cherry picked from commit74421a7f35
)
This commit is contained in:
committed by
Dimitri Schoolwerth
parent
12d9c4ea9d
commit
8675f35fc8
@@ -321,25 +321,28 @@ bool wxGLCanvas::Create(wxWindow *parent,
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glVersionMinor = 0;
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glVersionMinor = 0;
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// Check for a core profile request
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// Check for a core profile request
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for ( int i = 0; attribList[i]; )
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if ( attribList )
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{
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{
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switch ( attribList[i++] )
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for ( int i = 0; attribList[i]; )
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{
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{
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case WX_GL_CORE_PROFILE:
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switch ( attribList[i++] )
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useGLCoreProfile = true;
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{
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break;
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case WX_GL_CORE_PROFILE:
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useGLCoreProfile = true;
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break;
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case WX_GL_MAJOR_VERSION:
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case WX_GL_MAJOR_VERSION:
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glVersionMajor = attribList[i++];
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glVersionMajor = attribList[i++];
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break;
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break;
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case WX_GL_MINOR_VERSION:
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case WX_GL_MINOR_VERSION:
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glVersionMinor = attribList[i++];
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glVersionMinor = attribList[i++];
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break;
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break;
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default:
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default:
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// ignore all other flags for now
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// ignore all other flags for now
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break;
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break;
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}
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}
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}
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}
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}
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