Update dates and version numbers for 3.1.5 release

Also invalidate SHA-1 sums for the release files.
This commit is contained in:
Vadim Zeitlin
2021-04-11 17:27:12 +02:00
parent 39c0277942
commit 8620c6e9fd
3 changed files with 64 additions and 64 deletions

View File

@@ -16,7 +16,7 @@ Getting the files
-----------------
First, you need to get the correct files. You will always need the
`wxWidgets-3.1.4-headers.7z` one but the rest depends on your compiler version
`wxWidgets-3.1.5-headers.7z` one but the rest depends on your compiler version
and architecture: as different versions of MSVC compiler are not binary
compatible, you should select the files with the correct
`vc80`, `vc90`, `vc100`, `vc110`, `vc120`, or `vc14x`
@@ -27,14 +27,14 @@ or the ones without this suffix for the still more common 32-bit builds. After
determining the combination of suffixes you need, you should download the
"Dev" and the "ReleaseDLL" files in addition to the "Headers" one above,
e.g. for 32-bit MSVS 2017 development you need
`wxMSW-3.1.4_vc14x_Dev.7z` and `wxMSW-3.1.4_vc14x_ReleaseDLL.7z`.
`wxMSW-3.1.5_vc14x_Dev.7z` and `wxMSW-3.1.5_vc14x_ReleaseDLL.7z`.
All binaries are available at:
https://www.wxwidgets.org/downloads#v3.1.4_msw
https://www.wxwidgets.org/downloads#v3.1.5_msw
Once you have the files you need, unzip all of them into the same directory, for
example `c:\wx\3.1.4`. You should have only include and lib subdirectories under
example `c:\wx\3.1.5`. You should have only include and lib subdirectories under
it, nothing else. To avoid hard-coding this path into your projects, define
`wxwin` environment variable containing it: although it's a little known fact,
all versions of MSVC support environment variable expansion in the C++ projects