Modifications to get wxNanoX compiling again

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart
2002-04-01 14:09:44 +00:00
parent 03baf03186
commit 8601b2e15b
8 changed files with 120 additions and 46 deletions

View File

@@ -168,8 +168,6 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
if (pos2.y == -1)
pos2.y = 0;
#if !wxUSE_NANOX
#if wxUSE_TWO_WINDOWS
bool need_two_windows =
((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
@@ -177,6 +175,9 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
bool need_two_windows = FALSE;
#endif
#if wxUSE_NANOX
long xattributes = 0;
#else
XSetWindowAttributes xattributes;
long xattributes_mask = 0;
@@ -187,22 +188,41 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
xattributes_mask |= CWEventMask;
#endif
if (need_two_windows)
{
#if wxUSE_NANOX
long backColor, foreColor;
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
#else
// Normal X11
xattributes.event_mask =
ExposureMask | StructureNotifyMask | ColormapChangeMask;
Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
#if !wxUSE_NANOX
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
@@ -214,7 +234,8 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
xattributes_mask |= CWBitGravity;
xattributes.bit_gravity = StaticGravity;
}
#endif
if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
{
pos2.x = 2;
@@ -233,10 +254,23 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
pos2.x = 0;
pos2.y = 0;
}
#if wxUSE_NANOX
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
xwindow = XCreateWindowWithColor( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
#else
xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_clientWindow = (WXWindow) xwindow;
@@ -247,7 +281,20 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
else
{
// wxLogDebug( "No two windows needed %s", GetName().c_str() );
#if wxUSE_NANOX
long backColor, foreColor;
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
GR_EVENT_MASK_CLOSE_REQ | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
#else
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
@@ -262,7 +309,8 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
#endif
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
@@ -271,29 +319,6 @@ bool wxWindowX11::Create(wxWindow *parent, wxWindowID id,
XMapWindow( xdisplay, xwindow );
}
#else
int extraFlags = GR_EVENT_MASK_CLOSE_REQ;
long backColor, foreColor;
backColor = GR_RGB(m_backgroundColour.Red(), m_backgroundColour.Green(), m_backgroundColour.Blue());
foreColor = GR_RGB(m_foregroundColour.Red(), m_foregroundColour.Green(), m_foregroundColour.Blue());
Window xwindow = XCreateWindowWithColor( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
0, 0, InputOutput, xvisual, backColor, foreColor);
XSelectInput( xdisplay, xwindow,
extraFlags | ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
#endif
// Is a subwindow, so map immediately
m_isShown = TRUE;