split wxRegion(wxBitmap) ctor into two ctors with clearer semantics
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27606 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -15,6 +15,7 @@
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#include "wx/list.h"
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#include "wx/gdiobj.h"
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#include "wx/gdicmn.h"
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#include "wx/bitmap.h"
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#include "wx/os2/private.h"
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class WXDLLEXPORT wxRect;
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@@ -45,6 +46,15 @@ public:
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);
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wxRegion(const wxRect& rRect);
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wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region
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wxRegion( const wxBitmap& bmp)
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{
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Union(bmp);
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}
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wxRegion( const wxBitmap& bmp,
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const wxColour& transColour, int tolerance = 0)
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{
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Union(bmp, transColour, tolerance);
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}
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wxRegion();
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~wxRegion();
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@@ -179,13 +189,13 @@ public:
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wxBitmap ConvertToBitmap(void) const;
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// Use the non-transparent pixels of a wxBitmap for the region to combine
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// with this region. If the bitmap has a mask then it will be used,
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// otherwise the colour to be treated as transparent may be specified,
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// with this region. First version takes transparency from bitmap's mask,
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// second lets the user specify the colour to be treated as transparent
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// along with an optional tolerance value.
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bool Union( const wxBitmap& rBmp
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,const wxColour& rTransColour = wxNullColour
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,int nTolerance = 0
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);
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// NOTE: implemented in common/rgncmn.cpp
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bool Union(const wxBitmap& bmp);
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bool Union(const wxBitmap& bmp,
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const wxColour& transColour, int tolerance = 0);
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//
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// Does the region contain the point pt?
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