wxJoystick and wxWave are now available in all Unix ports, the code was not GTK specific
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22485 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -1,102 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: joystick.h
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// Purpose: wxJoystick class
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// Author: Guilhem Lavaux
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright:
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __JOYSTICKH__
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#define __JOYSTICKH__
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "joystick.h"
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#endif
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#include "wx/event.h"
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#include "wx/thread.h"
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class WXDLLEXPORT wxJoystick: public wxObject, public wxThread
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{
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DECLARE_DYNAMIC_CLASS(wxJoystick)
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public:
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/*
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* Public interface
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*/
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wxJoystick(int joystick = wxJOYSTICK1);
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// Attributes
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////////////////////////////////////////////////////////////////////////////
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wxPoint GetPosition(void) const;
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int GetZPosition(void) const;
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int GetButtonState(void) const;
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int GetPOVPosition(void) const;
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int GetPOVCTSPosition(void) const;
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int GetRudderPosition(void) const;
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int GetUPosition(void) const;
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int GetVPosition(void) const;
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int GetMovementThreshold(void) const;
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void SetMovementThreshold(int threshold) ;
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// Capabilities
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////////////////////////////////////////////////////////////////////////////
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bool IsOk(void) const; // Checks that the joystick is functioning
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int GetNumberJoysticks(void) const ;
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int GetManufacturerId(void) const ;
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int GetProductId(void) const ;
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wxString GetProductName(void) const ;
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int GetXMin(void) const;
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int GetYMin(void) const;
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int GetZMin(void) const;
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int GetXMax(void) const;
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int GetYMax(void) const;
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int GetZMax(void) const;
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int GetNumberButtons(void) const;
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int GetNumberAxes(void) const;
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int GetMaxButtons(void) const;
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int GetMaxAxes(void) const;
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int GetPollingMin(void) const;
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int GetPollingMax(void) const;
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int GetRudderMin(void) const;
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int GetRudderMax(void) const;
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int GetUMin(void) const;
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int GetUMax(void) const;
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int GetVMin(void) const;
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int GetVMax(void) const;
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bool HasRudder(void) const;
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bool HasZ(void) const;
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bool HasU(void) const;
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bool HasV(void) const;
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bool HasPOV(void) const;
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bool HasPOV4Dir(void) const;
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bool HasPOVCTS(void) const;
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// Operations
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////////////////////////////////////////////////////////////////////////////
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// pollingFreq = 0 means that movement events are sent when above the threshold.
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// If pollingFreq > 0, events are received every this many milliseconds.
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bool SetCapture(wxWindow* win, int pollingFreq = 0);
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bool ReleaseCapture(void);
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protected:
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int m_joystick;
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wxPoint m_lastposition;
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int m_axe[15];
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int m_buttons;
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wxWindow *m_catchwin;
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int m_polling;
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void *Entry(void);
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};
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#endif
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// __JOYSTICKH__
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@@ -1,65 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: wave.h
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// Purpose: wxWave class
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// Author: Julian Smart
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// Modified by:
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// Created: 25/10/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WAVE_H_
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#define _WX_WAVE_H_
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#include "wx/defs.h"
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#if wxUSE_WAVE
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "wave.h"
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#endif
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#include "wx/object.h"
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#ifndef AUDIODEV
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#define AUDIODEV "/dev/dsp" // Default path for audio device
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#endif
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class wxWave : public wxObject
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{
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public:
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wxWave();
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wxWave(const wxString& fileName, bool isResource = FALSE);
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wxWave(int size, const wxByte* data);
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~wxWave();
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public:
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// Create from resource or file
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bool Create(const wxString& fileName, bool isResource = FALSE);
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// Create from data
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bool Create(int size, const wxByte* data);
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bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
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bool Play(bool async = TRUE, bool looped = FALSE);
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protected:
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bool Free();
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private:
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wxByte* m_waveData;
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int m_waveLength;
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bool m_isResource;
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int OpenDSP(void);
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bool InitDSP(int dev, int iDataBits, int iChannel,unsigned long ulSamplingRate);
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int m_DSPblkSize; // Size of the DSP buffer
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char *m_data;
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int m_sizeData;
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};
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#endif
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#endif
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@@ -6,11 +6,11 @@
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#if defined(__WXMSW__)
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#if defined(__WXMSW__)
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#include "wx/msw/joystick.h"
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#include "wx/msw/joystick.h"
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#elif defined(__WXMOTIF__)
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#elif defined(__WXMOTIF__)
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#include "wx/motif/joystick.h"
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#include "wx/unix/joystick.h"
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#elif defined(__WXGTK__)
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#elif defined(__WXGTK__)
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#include "wx/gtk/joystick.h"
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#include "wx/unix/joystick.h"
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#elif defined(__WXX11__)
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#elif defined(__WXX11__)
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#include "wx/x11/joystick.h"
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#include "wx/unix/joystick.h"
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#elif defined(__WXMAC__)
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#elif defined(__WXMAC__)
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#include "wx/mac/joystick.h"
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#include "wx/mac/joystick.h"
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#elif defined(__WXPM__)
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#elif defined(__WXPM__)
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@@ -4,13 +4,15 @@
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#if defined(__WXMSW__)
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#if defined(__WXMSW__)
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#include "wx/msw/wave.h"
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#include "wx/msw/wave.h"
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#elif defined(__WXGTK__)
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#elif defined(__WXGTK__)
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#include "wx/gtk/wave.h"
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#include "wx/unix/wave.h"
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#elif defined(__WXX11__)
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#include "wx/unix/wave.h"
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#elif defined(__WXMOTIF__)
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#include "wx/unix/wave.h"
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#elif defined(__WXMAC__)
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#elif defined(__WXMAC__)
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#include "wx/mac/wave.h"
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#include "wx/mac/wave.h"
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#elif defined(__WXPM__)
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#elif defined(__WXPM__)
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#include "wx/os2/wave.h"
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#include "wx/os2/wave.h"
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#elif defined(__WXMAC__)
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#include "wx/mac/wave.h"
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#endif
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#endif
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#endif
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#endif
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